Enderal:Mythical Spells

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Learning requirements

You need to have a skill level of 90 or higher as well as the master memorie [sic] of the corresponding magic school to learn this spell.

List of spells

Panacea (Light Magic)

  • Location: Reward for completing the Wanted in Ark! questline
  • Description: A powerful Light Magic spell which creates a circle of pure Light Magic for a short period of time and grants you additional Health [sic]
  • Comment:

Blizzard (Elementarism, Ice Magic)

  • Location: In a chest on a boat near the entrance to Sunken Shrine of Kor (The Brotherhood of the Kor quest)
  • Description:
  • Comment:

Cannonade (Elementarism, Fire Magic)

  • Location: Final enemy of the Wanted in Duneville! questline
  • Description: A powerful Elementalism spell which unleashes a cannonade of fireballs which deal high fire damage. Burning targets take more [sic]
  • Comment:

Thunderclap (Elementarism, Lightning Magic)

  • Location: Behind the chest at the Strange Place (you can find the teleport scroll in Ark Crypt)
  • Description:
  • Comment:

Acceleration (Mentalism)

  • Location: On Ash Widow's body, Myths and Legends Quest
  • Description: A powerful Thaumaturge spell which increases your moving speed significantly for a short period of time.
  • Comment:

Purge (Psionics)

  • Location: On the Top of Bordam's tower (no map marker), east to the wreck of the Morningdew in Frostcliff Mountains
  • Description: A powerful Psionics spell which deals high magic damage to enemies around you and which can randomly push them back or [sic]
  • Comment: This spell has a huge area of effect, works through walls, and can also mesmerize enemies. Only drawback is the long casting time.

Summon Abomination (Entropy)

  • Location: On semifinal boss of the Rhalata questline - look very carefully because its very hard to loot the body, look for an ectoplasm puddle
  • Description:
  • Comment: