Enderal:Soundtrack
Enderal's original soundtrack was mostly composed by Marvin Kopp, Simon W. Autenrieth, and Andreas Makusev, with additional contributions from Frank Bartholomai (who composed all of the bard songs), Nicolas Samuel Lietzau, Sebastian Löbbers, Philipp Kapusta, Lara Trautmann (better known as Lara Loft), Jerryl, and Jocelyn Ahlf. It can be downloaded here.
Because Enderal's soundtrack is so substantial, totaling 165 songs in all, the songs have to be divided into several categories:
- Special, which play during cutscenes or "moments of lucidity," to borrow a phrase from the Prophet's companion.
- World Explore, which play according to where the player character is located (e.g., one will never hear Enchanted or Path-Abidingness in the Powder Desert, just as one will never hear Fata Morgana or Song of Silence in the Sun Coast, Heartlands, Farmers Coast, Western Cliff, or Goldenforst, etc.).
- Battle Themes, which play during an aggressive encounter with enemies and bosses.
- City Explore, which play exclusively in the city of Ark, the capital of Enderal.
- Barden von Enderal, the German versions of the bard songs of Enderal.
- Bards of Enderal, the English translations of the bard songs of Enderal.
- Dungeon Explore, which play in the various caves, dungeons, and ruins scattered all across Enderal.
- Bonus Tracks, which are those pieces of music not played in the game because SureAI didn't think they would fit well enough into some situations.
Contents
Special
This track (also available on Soundcloud) always plays at the Start Menu of Enderal, just as the song Dragonborn from Skyrim exclusively plays during that game's Start Menu.
This track (also available on Soundcloud) is the first song which plays during the very first quest of the entire game, A Nice Day in Summer. It will exclusively play in The Prophet's dream world, "Home, Sweet Home."
This track (also available on Soundcloud) references Daddy's outburst in The Prophet's nightmare in A Nice Day in Summer in which the house explodes in flames and he begins chanting "Bring me a nice, crisp piece of meat!" It only plays once.
This track (also available on SOundcloud) plays only once, during Enderal's Intro.
This track plays only once, during The Prophet's character creation.
This track (also available on Soundcloud) plays on nearly every appearance of the mysterious Veiled Woman (with one exception). It first plays after The Prophet and Sirius have subdued the sailors Rik and Sebald on Captain Rocio's Ship during the quest, A New Life, and The Prophet discovers a rope, which triggers her first appearance.
This track plays only once, as soon as the quest, A New Beginning, begins and The Prophet sees the Sun Coast for the first time.
This track is the first of two prominent character themes, this one belonging to Jespar Dal'Varek, the first of The Prophet's two romance options. It will play exclusively when Jespar is engaged in dialogue with The Prophet and no other character.
This track (also available on Soundcloud) only plays four times: during the quest, Part of Something Momentous, Part I, when The Prophet meets Grandmaster Tealor Arantheal for the first time, specifically when he begins discussing The Cycle, The Cleansing, and Emissaries; during the quest, Part of Something Momentous, Part II, after The Prophet leaves the Strange Place and receives a message from the High Ones for the first time; during the quest, The Lion's Den, when The Prophet receives a message again from the High Ones, this time allowing for more substantive questions which they swear will be answered honestly; and finally, during the quest, The Shards of Order, Part II, when the High Ones contact The Prophet for the last time, revealing Arantheal's dark past.
This track (also available on Soundcloud) is the second character theme, devoted to Calia Sakaresh, who is The Prophet's other romance option. Like with Jespar's theme, Calia's theme will only play when she is engaged in dialogue with The Prophet.
This track (also available on Soundcloud) only plays once, during the quest, Part of Something Momentous, Part III, when Calia and The Prophet take their solemn vows, promoting them to Keepers of the First Sigil. Interestingly, at least on Soundcloud, this song is considered Tealor Arantheal's theme, but since it only plays once, it is difficult to say if it qualifies as such.
This track (also available on Soundcloud) plays only once, close to the end of the quest, Deus Ex Machina, after The Prophet wakes from unconsciousness about to be killed by the bandit leader in Old Dothûlgrad and the Black Stone trapped in Calia's body triggers, wreathing her in black mist and summoning the strength to cut him to pieces.
This track plays only once, during the quest, The Word of the Dead, as soon as the Aged Man, taking the disguise of a personal servant, leaves The Prophet and Jespar alone in the guest room, remarking that "[y]ou won't hear anything comparable in all of Vyn."
- Fallen Angel - Gefallener Engel
- Song of Silence - Ein Lied der Stille (Dialogue)
- Shattered Dreams - Zerbrochene Träume
- Starglider - Sternensegler
- Prophet (Dialogue)
- Numinos
- Nature of Humanity - Die Natur der Menschheit
- The Cleansing - Die Läuterung
- Black Light - Schwarzes Licht
- Brave New World - Schöne Neue Welt
World Explore
Sun Coast, Heartlands, Farmers Coast, Western Cliff, Goldenfrost
- Enchanted (in Nehrim, where it was previously featured, the track was erroneously called "Magical Land")
- Walk Blessed - Schreitet Wohl
- Mist Walker - Nebelschreiter
- Spark of Hope - Ein Funken Hoffnung
- Traveller's Path - Weltenwandler
- In the Sunlight - Im Sonnenlicht
- In the Twilight - Im Zwielicht
- Until Dawn - Bis zur Morgendämmerung
- Trade Roads - Handelswege
- Path-Abidingness - Der Weg is das Ziel
- Home of the Blessed
- Temple Path - Der Pfad des Tempels
- Deceptive Peace - Trügischer Frieden
- Barracks - Barracken (misspelled as "Barracs - Barracken")
- Sun Temple - Sonnentempel (possibly misspelled or intentionally spelled as "Suntemple - Sonnentempel")
- Free Trade - Freier Handel
- Home of the Destitutes - Heimat der Mittellosen (only plays in the Undercity)
- Ralatha (alternatively, "Ralâtha")
Whisperwood, Dark Valley, Thalgard
Frostcliff Mountains, The Crystal Forest
Powder Desert
City Explore*
*All three City Explore songs were featured previously in Nehrim.
Battle Themes
Dungeon Explore
Bonus
- 1000 Miles - 1000 Meilen
- Absolution
- Arachnids
- Balance - Gleichgewicht
- Cloudless Sky - Wolkenloser Himmel
- Cycle - Zyklus
- Dance with the Devil - Tanz mit dem Teufel
- Downward
- Empire By The Sea
- Every Day Like the Last - Jeder Tag Wie der Letzte
- Fleshless - Fleischlos (Version I)
- Forgotten Dreams - Vergessene Träume
- Götterdämmerung
- Heading for new Shores - Auf Zu Neuen Ufern
- Mud & Stone - Schlamm und Geröll
- Ocean of Sand - Sandmeer
- Overcome the Beast inside - Die Bestie Überwunden
- Path-Abidingness - Der Weg ist das Ziel (Version I)
- Phoenix
- Price of Steadiness - Preis der Ordnung
- Run of Things - Lauf der Dinge
- Settlers Tune - Ein Siedlers Lied
- The Bright Side - Die Sonnenseite
- The last Journey - Die Letzte Reise
- Their Return - Ihre Wiederkehr
- Thunderfrost - Donnerfrost
- Two Souls - Zwei Seelen
- White Land - Weißes Land