Difference between revisions of "Enderal:Armor"
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− | Cold Glance | + | Cold Glance <br /> |
+ | {{FormID|000508D2}} | ||
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− | + | [[Enderal:Castle Ad'Balor|Castle Ad'Balor]], on [[Enderal:Gildaumier the Mad One|Gildaumier the Mad One]]. <br /> | |
+ | [[Enderal:Castle Golden Ford|Castle Golden Ford]], Keep, on a table near [[Enderal:Dohra Dal'Goldenford|Dohra Dal'Goldenford]]. <br /> | ||
+ | [[Enderal:Fortress Rockwatch|Fortress Rockwatch]], on a table next to an arcane enchanter, near the entrance. <br /> | ||
+ | [[Enderal:Clearwater Cave|Clearwater Cave]], on a table in the south-west section. | ||
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− | Grasp | + | Grasp <br /> |
+ | {{FormID|000508D3}} | ||
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− | + | [[Enderal:Old Sherath|Old Sherath]], Assembly Chambers, on [[Enderal:Zu-Sherath|Zu-Sherath]]. <br /> | |
+ | [[Enderal:Bandit Camp|Bandit Camp]], on a crate. <br /> | ||
+ | [[Enderal:Shimmering Grove|Shimmering Grove]], on a crate in the large room. | ||
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− | Silent Step | + | Silent Step <br /> |
+ | {{FormID|000508D1}} | ||
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− | + | [[Enderal:Pirate Hideout|Pirate Hideout]], Cabin in the Refuge, on [[Enderal:Galgart|Galgart]]. <br /> | |
+ | [[Enderal:Pathless' Camp|Pathless' Camp]], under the large tent. <br /> | ||
+ | [[Enderal:Abandoned Customs Facilities|Abandoned Customs Facilities]], on a crate near the exit. <br /> | ||
+ | Unmarked [[Enderal:Bear|Bear]] cave between [[Enderal:Old Three River Camp|Old Three River Camp]] and [[Enderal:Deserted Ruin|Deserted Ruin]], on the floor. | ||
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− | Skin | + | Skin <br /> |
+ | {{FormID|0003277C}} | ||
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− | + | [[Enderal:Lightbreach Mine|Lightbreach Mine]], on [[Enderal:Vadim|Vadim]]. <br /> | |
+ | [[Enderal:Fort_Valstaag|Fort Valstaag]], on [[Enderal:Grupub the Bone Breaker|Grupub the Bone Breaker]]. <br /> | ||
+ | [[Enderal:Shadow Echo Mine|Shadow Echo Mine]], on [[Enderal:Glimmerdust Mixer Boss|Glimmerdust Mixer]]. | ||
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Revision as of 16:36, 26 February 2019
Contents
Sets
In addition to their respective enchantments, these armor sets provide unique bonuses when wearing more than one piece.
While most of them can be found throughout Vyn, some sets can only be crafted with their respective blueprints.
Ash Warrior
Class: Light |
Type: Found |
Upgrade Material: Shadow Steel Ingot, Leather |
Bonuses
(I) |
Fortify Light Armor: Increases Light Armor skill by 9 points. |
(II) |
Fortify Sneak: Sneak is 10% more effective. |
(III) |
Fortify Archery: Bows do 10% more damage. |
Pieces
Fallen
Class: Heavy |
Type: Found |
Upgrade Material: Malachite Ingot |
Bonuses
(I) |
Fortify Block: Block 7% more damage with a shield. |
(II) |
Fortify Health: Increases Health by 15 points. |
(III) |
Fortify Melee Damage: Increases Melee Damage by 5 points. |
Pieces
Heavenstormer
Note: The blueprints currently refer to the set as Skybreaker, likely a translation mismatch.
Class: Heavy |
Type: Crafted |
Upgrade Material: Shadow Steel Ingot |
Bonuses
(I) |
Fortify Heavy Armor: Increases Heavy Armor by 7 points. |
(II) |
Fortify Health: Increases Health by 25 points. |
(III) |
Boost for Iron Maiden: Doubles the damage dealt by Iron Maiden. |
Pieces
Inodan
Class: Heavy |
Type: Crafted |
Upgrade Material: Shadow Steel Ingot, Leather |
Bonuses
(I) |
Fortify Mana Regeneration: Mana regenerates 8% faster. |
(II) |
Fortify Elementalism, Entropy, Light Magic, Mentalism, Psionics: All spells cost 7% less Mana. |
(III) |
Fortify Health, Mana: Increases both Health and Mana by 25 points. |
(IV) |
Boost for Well of Life: Does damage equal to regained health to an enemy near you. |
Pieces
Mysterious Nomad
Class: Light |
Type: Found |
Upgrade Material: Leather |
Bonuses
(I) |
Fortify Mana: Increases Mana by 12 points. |
(II) |
Fortify Mentalism, Elementalism: Mentalism and Elementalism spells cost 5% less Mana. |
(III) |
Fortify Entropy, Light Magic: Entropy and Light Magic spells cost 5% less Mana. |
Pieces
Nemesis
Class: Light |
Type: Found |
Upgrade Material: Steel Ingot, Leather |
Bonuses
(I) |
Fortify Mana: Increases Mana by 8 points. |
(II) |
Fortify Mana Regeneration: Mana regenerates 4 points faster. |
(III) |
Fortify Mana Regeneration: Mana regenerates 6 points faster. |
Pieces
North
Class: Light |
Type: Found |
Upgrade Material: Steel Ingot, Leather |
Bonuses
(I) |
Fortify Stamina: Increases Stamina by 4 points. |
(II) |
Fortify Sneak: Sneak is 4% more effective. |
(III) |
Fortify Sleight of Hand: Pickpocketing is 3% easier. |
Pieces
Ratcatcher
Class: Heavy |
Type: Found |
Upgrade Material: Iron Ingot, Leather |
Bonuses
(I) |
Fortify Health: Increases Health by 9 points. |
(II) |
Fortify Heavy Armor: Increases Heavy Armor skill by 5 points. |
(III) |
Fortify Block: Block 5% more damage with a shield. |
Pieces
Scarlett Night
Class: Light |
Type: Rarely sold by some merchants starting at level 30. |
Upgrade Material: Leather |
Bonuses
(I) |
Fortify Lockpicking: Lockpicking is 5% easier. |
(II) |
Raised Chance for Critical Hits: Increases your critical hit chance by 7%. |
(III) |
Silent Feet: You are moving silently while sneaking. |
Pieces
Selna
Class: Heavy |
Type: Found |
Upgrade Material: Steel Ingot, Leather |
Bonuses
(I) |
Fortify Health: Increases Health by 12 points. |
(II) |
Fortify Heavy Armor: Increases Heavy Armor skill by 5 points. |
(III) |
Fortify Block: Block 5% more damage with a shield. |
(IV) |
Fortify Melee Damage: Increases Melee Damage by 6 points. |
Pieces
Skaragg
Class: Heavy |
Type: Found |
Upgrade Material: Glowing Thorium Ingot |
Bonuses
(I) |
Fortify Block: Block 9% more damage with a shield. |
(II) |
Fortify Health: Increases Health by 20 points. |
(III) |
Fortify Melee Damage: Increases Melee Damage by 7 points. |
Pieces
Swashbuckler
Class: Light |
Type: Found |
Upgrade Material: Leather |
Bonuses
(I) |
Fortify Light Armor: Increases Light Armor skill by 5 points. |
(II) |
Fortify Lockpicking: Sneak is 5% more effective. |
(III) |
Fortify Archery: Bows do 5% more damage. |
Pieces
Tracker
Class: Light |
Type: Found |
Upgrade Material: Steel Ingot, Leather |
Bonuses
(I) |
Fortify Light Armor: Increases Light Armor skill by 7 points. |
(II) |
Fortify Sneak: Sneak is 8% more effective. |
(III) |
Fortify Archery: Bows do 7% more damage. |
Pieces
Tribunal
Class: Light |
Type: Found |
Upgrade Material: Shadow Steel Ingot, Leather |
Bonuses
(I) |
Fortify Mana Regeneration: Mana regenerates 8% faster. |
(II) |
Resist Magic: Increases Magic Resistance by 4%. |
(III) |
Fortify Mana: Increases Mana by 20 points. |
Pieces
Venturer
Class: Light |
Type: Crafted |
Upgrade Material: Leather |
Bonuses
(I) |
Fortify Sleight of Hand: Increases Sleight of Hand by 9 points. |
(II) |
Raised Chance for Critical Hits: Increases critical hit chance by 10%. |
(III) |
Boost for High Dexterity: Increases the chance that the perk "Vagabond: High Dexterity" completely intercepts the damage from 10% to 20%. |
Pieces
Wandering Mage
Class: Heavy |
Type: Found |
Upgrade Material: Shadow Steel Ingot, Leather |
Bonuses
(I) |
Fortify Mentalism: Mentalism spells cost 5% less Mana. |
(II) |
Fortify Mana Regeneration: Mana regenerates 4% faster. |
(III) |
Fortify Mana: Increases Mana by 20 points. |