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  • *Magic Potion (Standard) *Aversion to Magic (Cheap)
    5 KB (833 words) - 23:49, 28 November 2021
  • Upon approaching the ruins you will notice a Magic Symbol located up the stairs left of the entrance to the ruins. When going *[[Enderal:Magic Symbol|Magic Symbol]]
    2 KB (265 words) - 13:18, 14 August 2017
  • {{Breadcrumb|[[Enderal:Magic|Magic]]}} ...the game world as a floating swirl of energy, similar to the appearance of magic spells on the menus. If the talent's level is high enough for the soul's le
    25 KB (3,818 words) - 05:55, 23 January 2024
  • * [[Enderal:Sun Temple, Alchemy & Magic|Alchemy & Magic]]
    3 KB (365 words) - 05:07, 12 November 2020
  • * Circlet of Magic Wind * Magic-imbued Robe
    5 KB (682 words) - 04:55, 3 June 2017
  • * [[Enderal:Encyclopedia Arcana - Magic, Part II|Encyclopedia Arcana - Magic, Part II]] * [[Enderal:Encyclopedia Arcana - Magic, Part IV|Encyclopedia Arcana - Magic, Part IV]]
    4 KB (578 words) - 17:49, 3 June 2017
  • * [[Enderal:Encyclopedia Arcana - Magic, Part II|Encyclopedia Arcana - Magic, Part II]] * [[Enderal:Encyclopedia Arcana - Magic, Part IV|Encyclopedia Arcana - Magic, Part IV]]
    1 KB (204 words) - 18:39, 3 June 2017
  • * Poison of Magic Detachment (Rancid)
    5 KB (614 words) - 22:53, 11 June 2017
  • * Magic-imbued Robe * Magic-imbued Copper Necklace
    3 KB (389 words) - 18:19, 19 July 2017
  • * 2x [[Enderal:Encyclopedia Arcana - Magic, Part IV|Encyclopedia Arcana - Magic, Part IV]]
    1 KB (198 words) - 13:51, 6 June 2017
  • | [[Enderal:The Skinner and Wild Magic|The Skinner and Wild Magic]]<br/><span style="font-family: monospace; " >0001C070</span> | [[Enderal:Encyclopedia Arcana - Magic, Part I|Encyclopedia Arcana - Magic, Part I]]<br/><span style="font-family: monospace; " >00020B44</span>
    23 KB (3,088 words) - 22:51, 21 May 2021
  • *Magic Potion (Standard)
    1 KB (163 words) - 13:24, 15 August 2017
  • ...post. Upon entering the cabin, you will be attacked by three enemies. The Magic Symbol is located at the very bottom of the house. *Magic Symbol (downstairs)
    1 KB (201 words) - 14:07, 4 July 2017
  • ...continent is already torn out from the natural embedment of the fibers of magic - a chaos which occasionally becomes noticeable in other regions of Nehrim, ...agic order in Nehrim are able to withstand these disorders with their wild magic - they use it to understand and even control these disorders. There are no
    6 KB (1,054 words) - 11:15, 19 March 2019
  • ...summonable and revived creatures not to be summoned / revived due to high magic resistance on the player. *Fixed a bunch of magic effects.
    8 KB (1,223 words) - 10:22, 17 November 2017
  • *Magic Symbol *The '''Magic Symbol''' is down a pathway to the left when descending into the dungeon.
    3 KB (450 words) - 22:09, 14 July 2021
  • *Encyclopedia Arcana, Magic, Part III
    3 KB (414 words) - 13:10, 14 August 2017
  • *The Disciples of Magic- Elementarism *Potion of Protection from Magic (Rancid)
    3 KB (368 words) - 00:20, 14 August 2017
  • ...al:The Disciplines of Magic - Light Magic|The Disciplines of Magic - Light Magic]]
    2 KB (371 words) - 13:15, 14 August 2017
  • *Potion of Magic Detachment (Rancid)
    3 KB (470 words) - 01:31, 14 August 2017
  • *The Disciples of Magic- Light Magic *The Disciples of Magic- Entropy
    4 KB (582 words) - 19:27, 1 July 2017
  • ...Steel War Axe of Fire Wrath, Pyrean Boots of the Rogue, Wild Mage Hood of Magic, and '''Butcher of Arc, Volume V: Qalian''' are here. The following passage *Wild Mage Hood of Magic
    2 KB (365 words) - 03:53, 17 July 2021
  • *Potion of Protection from Magic (Rancid)
    812 bytes (88 words) - 09:34, 30 May 2019
  • *Potion of Protection from Magic (Rancid)
    3 KB (387 words) - 18:40, 6 July 2017
  • *Magic Symbol EN-Places-Water_Economy_Commercial_Trading_Post4.jpg|Magic Symbol
    903 bytes (104 words) - 19:22, 6 July 2017
  • ...ery first room, the one with the bard, you can find [[Enderal:Magic Symbol|Magic Symbol]] down in the well. Jump into the well, pick up the Symbol, and you *[[Enderal:Magic Symbol|Magic Symbol]]
    2 KB (298 words) - 14:43, 14 July 2017
  • *Magic-imbued Robe
    2 KB (294 words) - 14:02, 10 July 2017
  • ...d the haystacks, as shown in the gallery below. The [[Enderal:Magic_Symbol|Magic Symbol]] is on the roof directly above the Learning Book *'''Magic Symbol'''
    2 KB (285 words) - 13:46, 14 July 2021
  • |name = Alchemy & Magic |image = EN-Place-Alchemy & Magic 5.jpg
    2 KB (304 words) - 02:03, 17 October 2021
  • *Aversion to Magic (Cheap)
    1 KB (213 words) - 01:07, 2 February 2020
  • *Aversion to Magic (Cheap)
    769 bytes (101 words) - 10:01, 4 August 2017
  • ...idden in the place. There is, however, one noteworthy item in the place- a Magic Symbol. * [[Enderal:Magic Symbol|Magic Symbol]]
    689 bytes (93 words) - 15:03, 12 August 2017
  • *Adept Book of Light Magic
    2 KB (231 words) - 05:22, 16 August 2017
  • #Weakness to magic #Resist magic
    101 KB (12,620 words) - 20:43, 12 January 2021
  • |occupants = [[Enderal:Wild Mage|Wild Mage]], [[Enderal:Magic Construction|Magic Construction]], [[Enderal:Frost Elemental|Frost Elemental]], [[Enderal:Conj ...ern side of the mountain. The exterior is occupied by Wild Mages and their Magic Constructions, who are intent on protecting their safe haven from any intru
    3 KB (387 words) - 00:10, 14 August 2017
  • ...s Ones|The 24 Pathless Ones]], explained the neutrality of [[Enderal:Magic|Magic]] when her husband used it to kill [[Enderal:The Kraken|The Kraken]], and c
    2 KB (333 words) - 11:24, 9 January 2018
  • *Spell Tome:Protection From Magic (Rank II)
    2 KB (349 words) - 18:19, 27 July 2017
  • *Silver Sapphire Circlet of Magic Reegeneration
    3 KB (471 words) - 04:55, 29 November 2021
  • |occupants = Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-awakened Servants Enemies: Magic Anomaly
    2 KB (288 words) - 23:50, 31 July 2020
  • *Ring of Magic Resistance has it's proper enchantment, which got reduced in it's effective
    6 KB (896 words) - 18:02, 11 August 2017
  • ...is an '''[[Enderal:Ice Claw|Ice Claw]]''' and a '''[[Enderal:Magic Symbol|Magic Symbol]].''' In the next room the player can find a Jewelry Box(locked-Expe *'''[[Enderal:Magic Symbol|Magic Symbol]]'''
    2 KB (217 words) - 14:22, 17 July 2021
  • {{Book Content|type=title|Encyclopedia Arcana &mdash; Magic }}{{Enderal:Encyclopedia Arcana - Magic, Part I
    445 bytes (53 words) - 15:10, 28 August 2017
  • {{Book Content|type=title|The Disciplines of Magic }}{{Enderal:The Disciplines of Magic - Elementalism
    498 bytes (62 words) - 15:56, 28 August 2017
  • ...1px solid RGB(73, 73, 59, 25%); text-align: center; " | Draught of Resist Magic<br /><span style = "font-family: monospace;">00039E53<span> ...0 1px 1px 0; border-right-color: RGB(73, 73, 59); " | Resist '''15'''% of magic damage for '''60''' seconds.
    198 KB (21,414 words) - 15:07, 4 September 2017
  • ...ottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; " | Aversion to Magic<br /><span style = "font-family: monospace;">00073F56<span> ...0; border-right-color: RGB(73, 73, 59); " | Target is '''55'''% weaker to magic for '''30''' seconds.
    71 KB (7,812 words) - 16:31, 4 September 2017
  • ...apparitions by 33 percent. Increases Entropy by 11 points. Increases Light Magic by 11. Raises {{sic|Entchaning}} by 11.
    5 KB (736 words) - 22:53, 6 October 2019
  • ...s actually a powerful mage specializing in [[Enderal:Mage#Sinistrope|"wild magic"]], and that Andrasta owes her fame to the enchantment she places on her ar ...es her with "energies" for her magic, but also hides her practice of "wild magic". She is a self-proclaimed vigilante, and her preferred method of killing i
    3 KB (397 words) - 17:17, 18 November 2017
  • *[[Enderal:The Disciplines of Magic - Entropy|The Disciplines of Magic - Entropy]]
    2 KB (335 words) - 01:14, 20 November 2017
  • *Adept Book Light Magic * [[Enderal:The Disciplines of Magic - Entropy|The Disciplines of Magic - Entropy]]
    10 KB (1,694 words) - 20:17, 25 March 2019
  • *Expert Book Light Magic
    708 bytes (94 words) - 05:58, 6 November 2017
  • * [[Enderal:Magic Symbol|Magic Symbol]] EN-Places-Dragon_Aerie3.jpg|The Magic Symbol
    1 KB (176 words) - 01:00, 20 November 2017
  • ...ded in both mysteries and mist; long-forgotten and dilapidated, forbidden magic and its practitioners found a fertile ground upon which to thrive. If any
    2 KB (281 words) - 00:41, 20 November 2017
  • *Fine Steel Helmet of Magic Resistance
    4 KB (540 words) - 11:15, 4 August 2019
  • ...ple]] to [[Enderal:Sun Temple - Alchemist & Magic|Sun Temple - Alchemist & Magic]]<br/> Door in [[Enderal:Sun Temple - Alchemist & Magic|Sun Temple - Alchemist & Magic]] to [[Enderal:Ark, Sun Temple|Ark, Sun Temple]]<br/>
    143 KB (16,550 words) - 22:40, 16 April 2019
  • ...by means of swimming through the water breach- leads to the room with a Magic Symbol. The traditional way of the place exploration, however, seems throug
    1 KB (211 words) - 19:59, 17 November 2017
  • ..., room of the orphanage, but this time with [[Enderal:Vatyr|Vatyrs]] and a Magic Symbol nearby. * [[Enderal:Magic Symbol|Magic Symbol]]
    3 KB (453 words) - 20:38, 18 November 2017
  • #REDIRECT [[Enderal:Sun Temple, Alchemy & Magic]]
    49 bytes (6 words) - 17:08, 18 November 2017
  • |name = Light Magic |image = EN-Combat-Light Magic-icon.png
    8 KB (907 words) - 03:01, 8 May 2018
  • ...s visit to [[Enderal:Dijaam OnĂȘlys|Dijaam OnĂȘlys]]'s cell, Mendelus used magic to spawn a pouch with the key to Dijaam's shackles and an invitation pamphl
    5 KB (797 words) - 16:23, 22 March 2019
  • *'''[[Enderal:Magic Symbol|Magic Symbol]]''' ...ch the drop jump. There are spikes below that you need to get over. The '''Magic Symbol''' is on the ground next to these spikes. The next room has more Fro
    5 KB (799 words) - 00:05, 17 July 2021
  • ...d crystals from which they drew energy. The crystals served as sources for magic, light, and heat, as well as a source of energy for entire systems of trans
    4 KB (577 words) - 16:42, 22 May 2021
  • ..., and tools, Moridan, a magician who gladly passes on his knowledge in the magic schools of Destruction, Alteration, and Illusion to others, or even sells t
    1 KB (205 words) - 23:18, 29 November 2017
  • * Potentially fixed the issue that the Alchemy and Magic shop in the Sun Temple being locked.
    10 KB (1,619 words) - 20:59, 7 July 2019
  • ...ng was created by the magic of [[Myar:Zoras|Zoras]], but a hero broke that magic. However, it will take years before the land becomes habitable again.
    1,013 bytes (151 words) - 23:56, 29 November 2017
  • ...nnorath again. He was more powerful than he and could control him with his magic. Together with the controlled Mannorath, he conjured a new demon army. In t
    2 KB (283 words) - 00:51, 30 November 2017
  • ...] grew, he wanted to kill Zoras, but Zoras could control him with his dark magic. Along with him, Mannorath now summoned new demons against his will. But Ma
    1 KB (203 words) - 01:23, 30 November 2017
  • ...or not at all. They are immortal by nature and gifted in the dark arts of magic, which is why most people in Myar-Aranath fear them. They come from the [[L * Unbearable (restore magic 1 - 2 points, permanent)
    5 KB (622 words) - 17:28, 30 November 2017
  • Arlexia sells Magic Artifixes.
    2 KB (317 words) - 21:18, 30 November 2017
  • *The spell "Magelight" uses now the correct magic effects in its variations.
    7 KB (1,093 words) - 18:13, 3 March 2018
  • ...bit stronger than usual and will drop a sapphire in audition to the usual magic salt.
    1 KB (177 words) - 12:38, 15 May 2020
  • ...armies of mortals, he brought the cold to Northforge through his elemental magic and makes the land nearly uninhabitable for us.
    16 KB (2,793 words) - 19:41, 1 July 2018
  • ...is "The Bloodmoon". The reason for this change is unknown.</ref> With his magic, Malphas makes the land around Ark fertile, creating the modern-day river L ...ling the power of the Sun and breathing life back into death together with magic. Despite the other Arcanists' warnings, he committed himself to the project
    31 KB (4,780 words) - 01:43, 4 July 2022
  • ...or Coarek]] and tried to maintain his position of power with comprehensive magic bans. In the south of the country, which was closed off after the South Pas ...owerful enemies. Only members of Barateon's guard were allowed to practice magic; violations were brutally punished. As the center of Narathzul Arantheal's
    5 KB (825 words) - 18:01, 14 August 2020
  • ...that they reach up to the cloud cover and the city can only be reached by magic or Starships. It was the stronghold of the Light-Born and mankind often reg Inodan is an ancient place where powerful magic resides. The island already existed in past cycles and was the seat of the
    2 KB (366 words) - 05:42, 27 January 2019
  • *"Magic-imbued Robe" is now craftable.
    4 KB (620 words) - 23:48, 22 April 2019
  • ...l of 90 or higher as well as the master memorie [sic] of the corresponding magic school to learn this spell. <br /> ====Panacea ([[Enderal:Light_Magic|Light Magic]])====
    4 KB (552 words) - 00:13, 17 March 2019
  • ...no longer interrupt the boss fight. The giant lost one can't be killed by magic or arrows before the bossfight starts.
    3 KB (396 words) - 23:47, 22 April 2019
  • *Ring of Magic Resistance
    1 KB (150 words) - 03:23, 15 April 2019
  • *Magic Potion (Standard) *Aversion to Magic (Cheap)
    9 KB (1,340 words) - 05:45, 23 January 2024
  • ...s a panoramic view over the Frostcliff Mountains. A [[Enderal:Magic Symbol|Magic Symbol]] can be found here.
    824 bytes (108 words) - 10:00, 31 May 2019
  • *The bonus damage of the spell "Dreameater" now takes the magic resist into account as intended. *Fixed magic barriers.
    6 KB (1,063 words) - 17:51, 30 May 2019
  • *Aeterna Gauntlets of Magic Winds
    5 KB (740 words) - 04:38, 22 December 2021
  • *Fixed that many magic users weren't able to cast the spells assigned to them, including some ques *Fixed missing texture of the Dark Keeper Affinity in the active magic effect menu.
    14 KB (2,283 words) - 19:09, 30 November 2019
  • |[[File:Magic symbol22.jpg|left|thumb|15x15px]][[Nehrim:The Path of the Gifted]] |[[File:Magic symbol22.jpg|left|thumb|15x15px]][[Nehrim:The moon sheep|The Moon Sheep ]]
    5 KB (767 words) - 11:56, 7 May 2020
  • ...y to enter the Palace, using the Crystal Taranor gave you will fire a huge magic projectile from one of his recently finished catapults into Erothin and dis ...myself near the palace gate and make the crystal he gave me glow. Then the magic projectile from Cahbaet will cause some uproar.
    10 KB (1,661 words) - 12:11, 7 May 2020
  • *[[Nehrim:Armour Sets|Magic Winds Hood]]
    10 KB (1,599 words) - 16:39, 19 July 2020
  • '''Magic Items'''
    2 KB (197 words) - 18:34, 5 August 2020
  • *[[Nehrim:Magic Items|Teleport Rune]] *[[Nehrim:Magic Items|Lesser Soul Gem]]
    3 KB (358 words) - 23:32, 27 June 2020
  • | style="border-color: rgb(204, 153, 102);"|'''Available Magic Ranks I - '''for being able to use spells level 1 | style="border-color: rgb(204, 153, 102);"|'''Available Magic Ranks II -''' for being able to use spells level 2
    14 KB (1,487 words) - 19:06, 24 February 2020
  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee, Magic
    4 KB (433 words) - 19:06, 24 February 2020
  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
    3 KB (320 words) - 19:06, 24 February 2020
  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
    3 KB (370 words) - 19:06, 24 February 2020
  • At the start of each round, you will find a number of Tower Creators and Magic Tower Creator Gold in the large vault. At the end of each round, new towers *[[Nehrim:Magic Runes|Rune Summon Zombie (Rank I)]]
    5 KB (749 words) - 14:33, 29 June 2020
  • ...heritance. The mages made him an offer he could not refuse: they used dark magic to transform Cedric's body. He became immortal. Cedric then returned to the ...e Mages at the Sanctum. My wounds are too great to be healed with ordinary magic. I must dare the dangerous journey through the forest. It was a mistake to
    2 KB (394 words) - 19:06, 24 February 2020
  • | style="text-align: center;"|[[File:Magic.jpg]] | style="text-align: center; background-color: rgb(230, 212, 172);"|Melee/Magic
    29 KB (2,470 words) - 19:06, 24 February 2020
  • Type of Attack: Melee, Magic
    771 bytes (96 words) - 19:06, 24 February 2020
  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
    2 KB (245 words) - 19:06, 24 February 2020
  • *Melee/Magic - [[Spells|Blizzard (Level III)]] *Magic Shield (Level II)
    1 KB (139 words) - 19:06, 24 February 2020
  • *[[Nehrim:Armour Sets|Magic Winds Hoods (Magic Winds)]] *4 [[Nehrim:Magic Items|Arcane Stone]]
    4 KB (542 words) - 18:33, 5 August 2020
  • Back to [[Nehrim:Magic]] '''Alchemy''' is one of the seven skills of magic in Nehrim and like in Oblivion it falls under the attribute of intelligence
    5 KB (794 words) - 15:25, 4 April 2020

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