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  • |series = [[Enderal:Encyclopedia Arcana - Magic|Encyclopedia Arcana - Magic]] |next = [[Enderal:Encyclopedia Arcana - Magic, Part II|Part II]]
    4 KB (556 words) - 11:07, 27 August 2020
  • |series = [[Enderal:Encyclopedia Arcana - Magic|Encyclopedia Arcana - Magic]] |previous = [[Enderal:Encyclopedia Arcana - Magic, Part I|Part I]]
    4 KB (593 words) - 11:08, 27 August 2020
  • |series = [[Enderal:Encyclopedia Arcana - Magic|Encyclopedia Arcana - Magic]] |previous = [[Enderal:Encyclopedia Arcana - Magic, Part II|Part II]]
    5 KB (729 words) - 11:10, 27 August 2020
  • |series = [[Enderal:Encyclopedia Arcana - Magic|Encyclopedia Arcana - Magic]] |previous = [[Enderal:Encyclopedia Arcana - Magic, Part III|Part III]]
    4 KB (583 words) - 11:13, 27 August 2020
  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |next = [[Enderal:The Disciplines of Magic - Entropy|Entropy]]
    2 KB (351 words) - 12:19, 27 August 2020
  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |previous = [[Enderal:The Disciplines of Magic - Elementalism|Elementalism]]
    4 KB (589 words) - 12:20, 27 August 2020
  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |previous = [[Enderal:The Disciplines of Magic - Entropy|Entropy]]
    3 KB (495 words) - 12:22, 27 August 2020
  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |previous = [[Enderal:The Disciplines of Magic - Light Magic|Light Magic]]
    3 KB (403 words) - 12:23, 27 August 2020
  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |previous = [[Enderal:The Disciplines of Magic - Mentalism|Mentalism]]
    2 KB (372 words) - 12:24, 27 August 2020
  • |name=The Skinner and Wild Magic }}The Skinner and Wild Magic
    13 KB (2,282 words) - 20:47, 6 September 2016
  • {{Breadcrumb|[[Enderal:Light Magic|Light Magic]]}} |name = Protection from Magic
    2 KB (268 words) - 00:28, 25 April 2018
  • '''Magic''', an innate ability of people called '''Arcanists''', is the ability to s
    556 bytes (84 words) - 00:43, 28 January 2019
  • |name = Alchemy & Magic |image = EN-Place-Alchemy & Magic 5.jpg
    2 KB (304 words) - 02:03, 17 October 2021
  • {{Book Content|type=title|Encyclopedia Arcana — Magic }}{{Enderal:Encyclopedia Arcana - Magic, Part I
    445 bytes (53 words) - 15:10, 28 August 2017
  • {{Book Content|type=title|The Disciplines of Magic }}{{Enderal:The Disciplines of Magic - Elementalism
    498 bytes (62 words) - 15:56, 28 August 2017
  • #REDIRECT [[Enderal:Sun Temple, Alchemy & Magic]]
    49 bytes (6 words) - 17:08, 18 November 2017
  • |name = Light Magic |image = EN-Combat-Light Magic-icon.png
    8 KB (907 words) - 03:01, 8 May 2018
  • ==Almanac about Magic== ...at they don't fall apart. Magic can be used when a fraction of this arcane magic is deducted which then flows through the body of the mage. Because the ener
    3 KB (461 words) - 19:06, 24 February 2020
  • ==Magic== |'''[[Nehrim:Almanac of Conjuration]]''' - Books that allows raising [[Nehrim:Magic Overview#Conjuration|Conjuration]]
    2 KB (295 words) - 15:13, 4 April 2020
  • Back to [[Nehrim:Items]] > [[Nehrim:Magic]] [[Category:Magic]]
    16 KB (1,988 words) - 16:39, 1 April 2020
  • [[File:Magic_Light.jpg|thumb|300px|Magic Light]] | style="width: 31px; text-align: center;"|[[File:Magic.jpg]]
    3 KB (286 words) - 19:07, 24 February 2020
  • [[Nehrim:Magic|Magic ]] ==Types of Magic==
    8 KB (1,390 words) - 15:15, 4 April 2020
  • See also [[Nehrim:Magic]] ..., Nara's House, Alchemy and Illusions]], [[Malogos' Magic|Ostian, Malogos' Magic]]
    32 KB (3,876 words) - 15:12, 4 April 2020
  • ==Magic Symbols== ...pen world. There is a statistic in the player journal that tracks how many magic symbols have been collected during a playthrough.
    21 KB (3,040 words) - 22:28, 29 November 2020
  • Magic Winds |'''Magic Winds Hood'''
    5 KB (558 words) - 19:07, 24 February 2020
  • ==Magic Winds set== | style="background-color: rgb(255, 204, 153); width: 160px;"|'''Magic Winds Hood'''
    4 KB (450 words) - 19:07, 24 February 2020
  • ...color: rgb(255, 255, 255); text-align: center; height: 40px;"|'''Malogos' Magic''' | colspan="2" style="text-align: center;"|[[File:Malogo's Magic.jpg|centert|humb|260px]]
    7 KB (1,018 words) - 19:07, 24 February 2020
  • 36 bytes (4 words) - 04:03, 7 November 2021

Page text matches

  • * [[Enderal:The Disciplines of Magic - Elementalism|The Disciplines of Magic - Elementalism]]
    1 KB (201 words) - 20:26, 18 May 2018
  • *The illustration at the last page of "The Disciplines of Magic - Entropy" is now displayed properly.
    2 KB (304 words) - 10:19, 17 November 2017
  • ...n. Each playable race has its own passive "Cultural bonus" viewable in the magic menu. ...ike humans who have only a very small chance to have the inborn talent for magic, all Aeterna are magically gifted. The first Aeterna, Asâtoron, emerged fr
    7 KB (1,023 words) - 22:12, 13 August 2020
  • ...advantage, as well as wielding the powerful and dangerous light and shadow magic. The memories of the Elementalist improve the use of elemental magic.
    24 KB (3,046 words) - 21:02, 5 October 2023
  • ...merge. Again and again, there are wars between them. Mankind learns to use magic for the first time. ...f mankind and break resistance against them by force. By means of powerful magic, they learn how to extend lifespans indefinitely and acquire a seat: Inodan
    11 KB (1,533 words) - 00:56, 28 January 2019
  • |Desc07M = When you are solely wearing heavy armor the magic damage dealt to you is reduced by 15 percent. Also the chance to make you s
    10 KB (1,533 words) - 03:04, 5 May 2023
  • ...style="background-color: #49493b;" colspan="1"| <font color=#FFF>'''Light Magic'''</font> ...EN-Combat-Light Magic-icon.png|150px|center|link=Enderal:Light Magic|Light Magic]]
    9 KB (1,229 words) - 14:09, 10 November 2019
  • ...6%;"| [[File:EN-Combat-Light_Magic-icon.png|50px|link=Enderal:Skills|Light Magic]] [[File:EN-Combat-Mentalism-icon.png|50px|link=Enderal:Skills|Mentalism]] |Desc02M = The memories of the "Elementalist" improve the use of elemental magic.
    12 KB (1,964 words) - 03:02, 5 May 2023
  • ...entalist:]]''' memories of the "Elementalist" improve the use of elemental magic. ...umaturge:]]''' memories of the "Thaumaturge" enhance your light and mental magic.
    3 KB (409 words) - 12:22, 9 September 2019
  • * [[Enderal:Magic_Symbol|Magic Symbol]]
    2 KB (270 words) - 13:34, 10 November 2019
  • ...location is centered around a small pond surronded by giant fungi. The '''Magic Symbol''' is hidden behind the large rock on the lake. There is a chest and *'''Magic Symbol'''
    978 bytes (137 words) - 03:27, 17 July 2021
  • Go to the Magic Barrier and recite the inscription from the lockets, the magic barrier will disappear. Enter the community hall.
    5 KB (941 words) - 17:46, 21 February 2021
  • ...for fear of being attacked, quickly executes the man with [[Enderal:Magic|Magic]], much to Jorek's anger.
    8 KB (1,350 words) - 19:01, 19 September 2023
  • *Explore the Tower for a Magic Symbol and a Tome. ...weird - Where do these strange abilities which I suddenly have stem from? Magic? This power? Perhaps that dream, that near-death experience which I had bef
    6 KB (1,011 words) - 01:38, 23 December 2018
  • ...ek. He informed me that this damned fever is caused by my sudden talent in magic and offered to help me by introducing me to his employers who can heal it. ...ek. He informed me that this damned fever is caused by my sudden talent in magic and offered to help me by introducing me to his employers who can heal it.
    8 KB (1,347 words) - 05:30, 8 February 2022
  • If you don't know about the basic functioning of magic, then read something from Baledor Goldenstein. He - ...full. In a nutshell: We are healers, and our path is to cure ailments with magic and alchemy.
    29 KB (4,036 words) - 19:38, 19 October 2017
  • ...d the door leading to the hidden room will be wide open. Inside there is a Magic Symbol and a chest. *[[Enderal:Magic Symbol|Magic Symbol]]
    2 KB (338 words) - 23:12, 3 February 2021
  • .... Following spells fixed: all rune spells, all summoning spells, all light magic spells, all mentalism spells, " Ice Spike", "Winter Skin", "flame Cloak", " ...inf spells: (Fixes display of mana cost as "per second"): "Protection from Magic", "Circle of Protection", "Blessing of Life", " Water Breathing", "Turn Und
    10 KB (1,569 words) - 10:20, 17 November 2017
  • ...find Lashiri, a Nehremese mage who can perform the ritual to control your magic. Jespar will give you the [[Enderal:Every Day Like the Last, Part I|Every D
    4 KB (544 words) - 14:36, 23 December 2018
  • ...air seems to heavy to breathe, as if poisoned. Like oil, the pestilence of magic, remains of the great wars, has sedimented on the water surface in a thick.
    14 KB (2,565 words) - 14:07, 2 October 2017
  • ...'' is an old, ruined shipwreck overrun with numerous Skeletons. There is a Magic Symbol located inside the ship.
    715 bytes (93 words) - 14:38, 11 August 2017
  • *[[Enderal:Magic Symbol|Magic Symbol]] File:EN-place-Burned_off_Fishing_Log2.jpg|Magic Symbol
    2 KB (254 words) - 09:35, 30 May 2019
  • ...East and to the West to disable the Soul Gems blasting you with lightning magic, but that is not required. When you're ready, head to the south path, where ...Be prepared, as Firespark is a formidable opponent, using strong Elemental magic against you. After the battle, you can choose to have him buried properly,
    13 KB (2,112 words) - 12:51, 24 December 2018
  • ...ver with a "special ritual" and by doing so help me to learn to control my magic without years of meditation. She currently leads an excavation site in the ...tual on me, but I reacted unusually strong to her magic. Nevertheless - my magic now should be tamed, which means I am not in a critical condition anymore.
    4 KB (702 words) - 15:26, 23 December 2018
  • ...you how he should trust a stranger, tell him you know a thing or two about magic, and he'll bring you upstairs to see his wife. After sitting down and talki
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  • ...ies. Go to the [[Enderal:Sun Temple, Alchemy & Magic|Sun Temple, Alchemy & Magic]] and give the research to [[Enderal:Torius Flameling|Torius Flameling]]. T
    5 KB (801 words) - 02:30, 17 October 2021
  • ...al:The_Disciplines_of_Magic_-_Light_Magic|The Disciplines of Magic - Light Magic]]
    3 KB (529 words) - 15:33, 1 October 2017
  • * Fortify Light Magic; Light Magic spells cost 9% less Mana to cast.
    1 KB (165 words) - 21:58, 30 August 2016
  • * Fortify Light Magic; Light Magic spells cost 9% less Mana to cast.
    418 bytes (57 words) - 21:59, 30 August 2016
  • ...Exploring the Farm's exterior area you will find a [[Enderal:Magic Symbol|Magic Symbol]], as well as some bees or dragonfly wings. The insides of the Far *[[Enderal:Magic Symbol|Magic Symbol]] (behind the house)
    2 KB (324 words) - 09:21, 27 July 2017
  • * The Wanderer reports of an archer who combined his knack with elemental magic. * The legendary Endralean Keeper Loram Waterblade used both elemental magic as well as a sword.
    2 KB (340 words) - 11:51, 20 December 2018
  • ...d Alchemists. They're trying to save as many lifes as they can via healing magic and alchemy.
    2 KB (332 words) - 16:09, 22 July 2022
  • ...art the exploration of these buried and forgotten halls. I could trace the magic spell to the deserted cloister very close by. If I get to visit all ritual
    49 KB (6,122 words) - 14:54, 9 September 2016
  • ...mean?!&rdquo; The eyes of the innkeeper were bound to the floor. &ldquo;A magic displacement. Reality lost its path here.&rdquo; ...is structure, to bend it and stretch it, which is generally known as using magic. To do this, forces from other eventualities are summoned into our reality.
    4 KB (715 words) - 00:21, 28 January 2019
  • ...its face or let one of us to remain sane long enough, in order to work our magic for protection.
    1 KB (240 words) - 12:41, 1 October 2017
  • * Resist magic (useful for protective potions)
    616 bytes (77 words) - 03:01, 2 October 2017
  • * Resist magic (useful for protective potions)
    580 bytes (74 words) - 03:02, 2 October 2017
  • Magic Resistance 8%. <br /> +8% magic resistance <br />
    104 KB (13,467 words) - 08:14, 23 January 2024
  • *Light Magic spells cost 7% less to cast
    234 bytes (28 words) - 21:20, 7 May 2017
  • ...entrance for a learning book which grants 1 memory point. There is also a magic symbol on the roof directly above this book. If you are in for a small excu
    5 KB (737 words) - 05:47, 14 July 2021
  • ...life was over. The second thing was that Qalian &mdash; who by some unholy magic had had enough breath for laughter even after one minute of being strangled
    22 KB (4,145 words) - 12:32, 25 December 2018
  • ...shamans did when they connected to the ghost world with their singing. The magic of the Libra was different, pristine, ''immaculate. '' ...ted to burn as suddenly as the trees, a trained eye could have noticed the magic behind the events. It still seemed unusual, but not like witchcraft.
    29 KB (5,406 words) - 13:41, 25 December 2018
  • ...group of lunatics who made themselves judge over life and death with wild magic and unholy rituals.
    31 KB (5,796 words) - 21:24, 5 March 2020
  • Healing magic or tinctures proved to be ineffective, so far. Except for a few persons bei
    3 KB (529 words) - 20:50, 10 September 2016
  • |series = [[Enderal:Encyclopedia Arcana - Magic|Encyclopedia Arcana - Magic]] |next = [[Enderal:Encyclopedia Arcana - Magic, Part II|Part II]]
    4 KB (556 words) - 11:07, 27 August 2020
  • |series = [[Enderal:Encyclopedia Arcana - Magic|Encyclopedia Arcana - Magic]] |previous = [[Enderal:Encyclopedia Arcana - Magic, Part I|Part I]]
    4 KB (593 words) - 11:08, 27 August 2020
  • |series = [[Enderal:Encyclopedia Arcana - Magic|Encyclopedia Arcana - Magic]] |previous = [[Enderal:Encyclopedia Arcana - Magic, Part II|Part II]]
    5 KB (729 words) - 11:10, 27 August 2020
  • |series = [[Enderal:Encyclopedia Arcana - Magic|Encyclopedia Arcana - Magic]] |previous = [[Enderal:Encyclopedia Arcana - Magic, Part III|Part III]]
    4 KB (583 words) - 11:13, 27 August 2020
  • ...nt. His passion for the sciences and the analytics which aimed to research magic in all its facets aroused my desire to study these areas, even though they
    12 KB (2,191 words) - 13:37, 29 September 2017
  • ...d together with me, on the quiet and tried to do several easy exercises in magic, which all ended in failure due to my lack of talent. I dreamt about my nob
    7 KB (1,262 words) - 13:42, 29 September 2017
  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |next = [[Enderal:The Disciplines of Magic - Entropy|Entropy]]
    2 KB (351 words) - 12:19, 27 August 2020
  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |previous = [[Enderal:The Disciplines of Magic - Elementalism|Elementalism]]
    4 KB (589 words) - 12:20, 27 August 2020
  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |previous = [[Enderal:The Disciplines of Magic - Entropy|Entropy]]
    3 KB (495 words) - 12:22, 27 August 2020
  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |previous = [[Enderal:The Disciplines of Magic - Light Magic|Light Magic]]
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  • |series = [[Enderal:The Disciplines of Magic|The Disciplines of Magic]] |previous = [[Enderal:The Disciplines of Magic - Mentalism|Mentalism]]
    2 KB (372 words) - 12:24, 27 August 2020
  • ...er, it remains unclear. It is obvious that the Pyreans &mdash; in terms of magic &mdash; had a certain knowledge, with which they refined parts of their arc Other theories deal with the thought that a magic power of higher origin could have obliterated the Pyreans from the face of
    7 KB (1,195 words) - 15:14, 30 August 2017
  • |name=The Skinner and Wild Magic }}The Skinner and Wild Magic
    13 KB (2,282 words) - 20:47, 6 September 2016
  • ...of finest gold and crowned with sparkling gemstones. "This has to be wild magic," she breathed. But when her companion awoke and asked her if she liked the ...d darkened. "Indeed, it looks like a wicked, unknown disease. Or like wild magic." Close by, a woman moaned. "The stench is unbearable. How is it even possi
    9 KB (1,570 words) - 23:10, 6 September 2016
  • ...cked lips when the sheer amount of luck he had had to survive the Keeper's magic finally sank in. Few brigands could boast about withstanding a warrior of t
    6 KB (1,028 words) - 12:28, 27 August 2020
  • ...eir longevity shortened to little more than a century. Even their gift of magic was extinguished and became a shadow of what Asâtoron had bestowed upon t ...nd with it seven figures, as large as towers. The people bombarded it with magic and arrows, blinded by their thirst for blood and depravity. &mdash; But no
    7 KB (1,034 words) - 02:20, 31 March 2021
  • ...xt-align: justify; margin: 1em 12.5em 1em 0; ">And Selna responded: &ldquo;Magic is neither vile nor good! It was bestowed upon us by the gods, and we must ...from Selna's mouth, godly and illustrious. &ldquo;They punish themselves! Magic is a trial and a burden, and only the most path-abiding of the faithful wil
    10 KB (1,450 words) - 01:42, 31 March 2021
  • ...but the rest of the sea is harsh and grey, which can be linked back to the magic contamination of Zora's war. ...s &mdash; witches, which claim to be in contact with the dead through wild magic.
    7 KB (1,193 words) - 03:12, 2 October 2017
  • ...Ark visited the village. And if that weren't enough, he also detected some magic inside of me. Is that even possible? Me, an arcanist! It's difficult to exp
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  • A wave of magic suddenly took hold of the man - the traumatizing event must have awoken the Furious, he stared at the deformation caused by the servant's wild magic, his unaffected left hand still around her throat. For a few seconds the bo
    7 KB (1,263 words) - 11:30, 27 August 2020
  • ...ters in Heartland - the mage had grown so skillful in the use of forbidden magic that summoning animals from the desert lost its appeal. Those alternate rea
    4 KB (661 words) - 11:33, 27 August 2020
  • ...rn and lost have already tried to finish the rigid figure, but Dal'Marak's magic was too powerful: Neither fire, nor ice or poison can harm him and even the
    3 KB (416 words) - 14:06, 29 August 2017
  • ...bow in the other hand, and nocked an arrow - and that's when mere skill in magic turned extraordinary. Based on the combination of conventional mental and elemental magic she used to preemptively strike down the bandits, coupled with her bow skil
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  • ...to further its goals. Sinistra, the school which teaches this treacherous magic, is understandably ostracized on civilized continents. It concerns itself w ...lidify that stance. But every continent has its secret retreats where such magic is practiced, dark gorges absent solid ground and hope.
    14 KB (2,465 words) - 11:45, 27 August 2020
  • ...us odor. A clear indicator of the use of Entropy - the forbidden school of magic - encountered in all three cases I personally had had the chance to investi ...am I right?" I asked, nodding towards his creature. "I can sense the dark magic you used. I found traces of it next to your victims. Its smell surrounded t
    20 KB (3,553 words) - 11:50, 27 August 2020
  • * Sun Temple &mdash; Alchemist & Magic ...acting smart. You're in trouble, friend. You're using the forbidden arts: magic. No use denying it either, we've seen enough of your trickery just now. Cha
    22 KB (3,955 words) - 19:12, 28 August 2020
  • .... When needed, he shielded the injured with his own body. The light of his magic healed their wounds, no matter how terrible they were, and if they were too
    5 KB (943 words) - 11:46, 27 August 2020
  • {{Breadcrumb|[[Enderal:Light Magic|Light Magic]]}} |image = EN-Combat-Light Magic-icon.png
    3 KB (398 words) - 00:22, 25 April 2018
  • {{Breadcrumb|[[Enderal:Light Magic|Light Magic]]}} |image = EN-Combat-Light Magic-icon.png
    4 KB (543 words) - 02:34, 16 May 2018
  • |Circlet of Magic Regeneration
    6 KB (1,018 words) - 00:22, 1 November 2021
  • | [[Enderal:Magic_Symbol|Magic Symbol]], Grand Soul Gem (filled)
    7 KB (950 words) - 21:13, 13 July 2023
  • ...ath]], a floating mage, who will use fire and shock [[Enderal:Elementalism|magic]] against you. To the left of the statue you will find a chest with loot. [
    4 KB (725 words) - 00:31, 1 October 2021
  • * Sun Temple - Alchemist & Magic
    47 KB (5,721 words) - 20:41, 29 January 2021
  • ...ists of the Order are authorized to examine any document for subversive or magic content.
    3 KB (513 words) - 13:41, 2 October 2017
  • {{Breadcrumb|[[Enderal:Light Magic|Light Magic]]}} |image = EN-Combat-Light Magic-icon.png
    3 KB (342 words) - 03:00, 8 May 2018
  • {{Breadcrumb|[[Enderal:Light Magic|Light Magic]]}} |name = Protection from Magic
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  • {{Breadcrumb|[[Enderal:Light Magic|Light Magic]]}} |image = EN-Combat-Light Magic-icon.png
    4 KB (439 words) - 15:35, 24 April 2018
  • {{Breadcrumb|[[Enderal:Light Magic|Light Magic]]}} |image = EN-Combat-Light Magic-icon.png
    4 KB (524 words) - 10:48, 7 May 2018
  • {{Breadcrumb|[[Enderal:Light Magic|Light Magic]]}} |image = EN-Combat-Light Magic-icon.png
    3 KB (397 words) - 15:31, 24 April 2018
  • ...'magician''', taking advantage of both Entropy and Elementalism schools of magic.
    1 KB (219 words) - 11:13, 24 July 2017
  • == Magic Symbol == Magic Symbols are hidden throughout Enderal. Currently there are 100 symbols eac
    5 KB (869 words) - 04:42, 22 December 2021
  • *Protection of Magic spells now have a casting art and light. ..." now actually gives 15% Magic resistance instead of lowering all incoming magic by 15%.
    2 KB (378 words) - 10:21, 17 November 2017
  • ...eral:Patrolman Harlejan|Patrolman Harlejan]] and a City Guard: Killed with magic by [[Enderal:Samael|Samael]], [[Enderal:Grandmaster Tealor Arantheal|Tealor * Presumably [[Enderal:Magistra Yaela|Magistra Yaela]]: Created a magic barrier to help Calia and the Prophet escape and sacrificed herself. It is
    4 KB (649 words) - 07:49, 22 May 2021
  • *[[Enderal:Magic_Symbol|Magic Symbol]] *Encyclopeda Arcana-Magic, Part III
    3 KB (479 words) - 13:06, 14 August 2017
  • *[[Enderal:Encyclopedia Arcana - Magic, Part I|Encyclopedia Arcana - Magic, Part I]] EN-places-Family_Crypt_Keldron7.jpg|Magic
    3 KB (470 words) - 12:57, 14 August 2017
  • ...he main hall. You are now in front of a big door which is protected by two magic seals that can be unlocked by pronouncing the right words. There is two tow ...creature that seems to resurect the servants. In the next room, you face a magic barrier that you can't get through. As you approach it, another vision trig
    22 KB (3,770 words) - 22:12, 27 February 2023
  • * [[Enderal:The Disciplines of Magic - Elementalism|The Disciplines of Magic - Elementalism]]
    2 KB (271 words) - 15:22, 28 August 2017
  • ...hree stones are inserted, Merrâyil will notice that he can no longer cast magic. This quest will end, and [[Enderal:Black Light, Part II|Black Light, Part ...happened at the same time - Archmagister Merrâyil suddenly couldn't cast magic anymore. He fears the worst and asked me to meet Yuslan Sha'Rim in the Nobl
    3 KB (486 words) - 12:17, 26 December 2018
  • ...Yuslan Sha'Rim]] as quickly as possible, because if he is not able to cast magic either, the Nehrimese will be able to walk into [[Enderal:Ark|Ark]] through ...a Eren|Commander Leora Eren]] that he can't put up the barricade until the magic blockade is removed. [[Enderal:Grandmaster Tealor Arantheal|Grandmaster Tea
    8 KB (1,178 words) - 21:56, 17 November 2021
  • '''Clintwater Crevice''' is a watery cave heavy with arcane magic, protected by three Marauders.
    1 KB (182 words) - 05:25, 17 July 2021
  • *Fixed the magic effect concerning fire enchantments so that the Charges per Use are actuall
    4 KB (659 words) - 10:21, 17 November 2017
  • *The perk "Magical Repulsion" works with the magic shield and armor rating. *Corrected the magic effect of the Assassin Armor.
    14 KB (2,342 words) - 10:21, 17 November 2017
  • | Weakness to Magic | Weakness to Magic
    12 KB (1,557 words) - 14:24, 25 March 2017
  • == '''Lightning Magic''' == == '''Ice Magic''' ==
    16 KB (1,950 words) - 00:38, 18 July 2020
  • ...e chest in the lighthouse (close to the portal) contains the blueprint and magic leather for the backpack [[Seven Things]].
    7 KB (1,156 words) - 10:00, 22 January 2024
  • [[File:EN-places-Old Farm (NW of Riverville) symbol.jpg|thumb|right|300px|Magic Symbol in the shed]] ...iverville|Riverville]] containing a wild mage and a [[Enderal:Magic Symbol|Magic Symbol]] nearby.
    1 KB (229 words) - 16:47, 26 March 2017
  • ...'Light-Born''' were seven arcanists who acquired immortality through their magic. They used their great powers to rule over all mankind, solving disputes an
    1 KB (238 words) - 11:00, 24 January 2019
  • ...h, every arcanist has this fever, and it increases in power as restorative magic or herbs are used. It is the result of the arcanist's mind not being able t
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  • '''Magic''', an innate ability of people called '''Arcanists''', is the ability to s
    556 bytes (84 words) - 00:43, 28 January 2019
  • ...Enderal:Constantine Firespark|Firespark]]'s beard is on fire"''. [[Enderal:Magic|Arcanists]] are the only humans able to see the Sea of Eventualities. It is
    809 bytes (128 words) - 15:27, 30 March 2017
  • ...nt of Rynéus' house. The villagers believed Rynéus killed her with wild magic. This led to them storming his house, and killing Rynéus' father. Rynéus,
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  • ...confronted Meldor with proof of his wrongdoings, Pentas' undead wife used magic to explode Meldor on the same beach he always met Mathilda, as revenge.
    2 KB (273 words) - 01:12, 8 May 2017
  • * 25x Apprentice Book Light Magic * 25x Adept Book Light Magic
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  • ...ng to a pasture with cows and a small shed, where a [[Enderal:Magic Symbol|Magic Symbol]] is located. * [[Enderal:Magic Symbol]]
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  • | Magic || 165 || 140 || 000849A3 | Melee (rune) & Magic || 370 || 255 || 00090A0F
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  • **Pyrean Shield of Protection from Magic
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  • *[https://www.youtube.com/watch?v=nH8f0oBcSxk Magic Contamination - Magische Kontamination]
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  • ...he right. There is a side room on this hallway that has 2 Spiders and a '''Magic Symbol.''' You can now go through the previously locked doors. Pull the lev
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  • * 25x Apprentice Book Light Magic * 25x Adept Book Light Magic
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  • ...Light Armor, Sneak, Psionics, Elementarism, Mentalism, Entropy, and Light Magic. Learning Points are normally earned upon level up, but they can also be ac
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  • ...oking giant magical beings, you will find yourself in an area affected by magic, and thus afflicting yourself with [[Enderal:Arcane Fever|Arcane Fever]]. I
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  • * [[Enderal:The Disciplines of Magic - Elementalism|The Disciplines of Magic - Elementalism]]
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  • * 25x Apprentice Book Light Magic * 25x Adept Book Light Magic
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  • ...n Temple|Sun Temple]], [[Enderal:Sun_Temple,_Alchemy_%26_Magic|Alchemist & Magic]] ...orks and lives at the [[Enderal:Sun_Temple,_Alchemy_%26_Magic|Alchemist & Magic]] shop in the [[Enderal:Sun Temple|Sun Temple]], owned by her husband, [[En
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  • ...Temple|Sun Temple]], [[Enderal:Sun Temple - Alchemist & Magic|Alchemist & Magic]] ...carius]] who owns the [[Enderal:Sun Temple - Alchemist & Magic|Alchemist & Magic]] shop in the [[Enderal:Sun Temple|Sun Temple]], where he works and lives w
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  • * [[Enderal:The Disciplines of Magic - Entropy|The Disciplines of Magic - Entropy]]
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  • *Magic Potion (Standard) *Aversion to Magic (Cheap)
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  • Upon approaching the ruins you will notice a Magic Symbol located up the stairs left of the entrance to the ruins. When going *[[Enderal:Magic Symbol|Magic Symbol]]
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  • {{Breadcrumb|[[Enderal:Magic|Magic]]}} ...the game world as a floating swirl of energy, similar to the appearance of magic spells on the menus. If the talent's level is high enough for the soul's le
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  • * [[Enderal:Sun Temple, Alchemy & Magic|Alchemy & Magic]]
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  • * Circlet of Magic Wind * Magic-imbued Robe
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  • * [[Enderal:Encyclopedia Arcana - Magic, Part II|Encyclopedia Arcana - Magic, Part II]] * [[Enderal:Encyclopedia Arcana - Magic, Part IV|Encyclopedia Arcana - Magic, Part IV]]
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  • * [[Enderal:Encyclopedia Arcana - Magic, Part II|Encyclopedia Arcana - Magic, Part II]] * [[Enderal:Encyclopedia Arcana - Magic, Part IV|Encyclopedia Arcana - Magic, Part IV]]
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  • * Poison of Magic Detachment (Rancid)
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  • * Magic-imbued Robe * Magic-imbued Copper Necklace
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  • * 2x [[Enderal:Encyclopedia Arcana - Magic, Part IV|Encyclopedia Arcana - Magic, Part IV]]
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  • | [[Enderal:The Skinner and Wild Magic|The Skinner and Wild Magic]]<br/><span style="font-family: monospace; " >0001C070</span> | [[Enderal:Encyclopedia Arcana - Magic, Part I|Encyclopedia Arcana - Magic, Part I]]<br/><span style="font-family: monospace; " >00020B44</span>
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  • *Magic Potion (Standard)
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  • ...post. Upon entering the cabin, you will be attacked by three enemies. The Magic Symbol is located at the very bottom of the house. *Magic Symbol (downstairs)
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  • ...continent is already torn out from the natural embedment of the fibers of magic - a chaos which occasionally becomes noticeable in other regions of Nehrim, ...agic order in Nehrim are able to withstand these disorders with their wild magic - they use it to understand and even control these disorders. There are no
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  • ...summonable and revived creatures not to be summoned / revived due to high magic resistance on the player. *Fixed a bunch of magic effects.
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  • *Magic Symbol *The '''Magic Symbol''' is down a pathway to the left when descending into the dungeon.
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  • *Encyclopedia Arcana, Magic, Part III
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  • *The Disciples of Magic- Elementarism *Potion of Protection from Magic (Rancid)
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  • ...al:The Disciplines of Magic - Light Magic|The Disciplines of Magic - Light Magic]]
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  • *Potion of Magic Detachment (Rancid)
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  • *The Disciples of Magic- Light Magic *The Disciples of Magic- Entropy
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  • ...Steel War Axe of Fire Wrath, Pyrean Boots of the Rogue, Wild Mage Hood of Magic, and '''Butcher of Arc, Volume V: Qalian''' are here. The following passage *Wild Mage Hood of Magic
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  • *Potion of Protection from Magic (Rancid)
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  • *Potion of Protection from Magic (Rancid)
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  • *Magic Symbol EN-Places-Water_Economy_Commercial_Trading_Post4.jpg|Magic Symbol
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  • ...ery first room, the one with the bard, you can find [[Enderal:Magic Symbol|Magic Symbol]] down in the well. Jump into the well, pick up the Symbol, and you *[[Enderal:Magic Symbol|Magic Symbol]]
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  • *Magic-imbued Robe
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  • ...d the haystacks, as shown in the gallery below. The [[Enderal:Magic_Symbol|Magic Symbol]] is on the roof directly above the Learning Book *'''Magic Symbol'''
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  • |name = Alchemy & Magic |image = EN-Place-Alchemy & Magic 5.jpg
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  • *Aversion to Magic (Cheap)
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  • *Aversion to Magic (Cheap)
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  • ...idden in the place. There is, however, one noteworthy item in the place- a Magic Symbol. * [[Enderal:Magic Symbol|Magic Symbol]]
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  • *Adept Book of Light Magic
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  • #Weakness to magic #Resist magic
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  • |occupants = [[Enderal:Wild Mage|Wild Mage]], [[Enderal:Magic Construction|Magic Construction]], [[Enderal:Frost Elemental|Frost Elemental]], [[Enderal:Conj ...ern side of the mountain. The exterior is occupied by Wild Mages and their Magic Constructions, who are intent on protecting their safe haven from any intru
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  • ...s Ones|The 24 Pathless Ones]], explained the neutrality of [[Enderal:Magic|Magic]] when her husband used it to kill [[Enderal:The Kraken|The Kraken]], and c
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  • *Spell Tome:Protection From Magic (Rank II)
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  • *Silver Sapphire Circlet of Magic Reegeneration
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  • |occupants = Anscestral Spirit, Mad Rats, Servants, Re-awakened Corpses, Magic Anomaly's, Grotesque Lost one, Re-awakened Servants Enemies: Magic Anomaly
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  • *Ring of Magic Resistance has it's proper enchantment, which got reduced in it's effective
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  • ...is an '''[[Enderal:Ice Claw|Ice Claw]]''' and a '''[[Enderal:Magic Symbol|Magic Symbol]].''' In the next room the player can find a Jewelry Box(locked-Expe *'''[[Enderal:Magic Symbol|Magic Symbol]]'''
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  • {{Book Content|type=title|Encyclopedia Arcana &mdash; Magic }}{{Enderal:Encyclopedia Arcana - Magic, Part I
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  • {{Book Content|type=title|The Disciplines of Magic }}{{Enderal:The Disciplines of Magic - Elementalism
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  • ...1px solid RGB(73, 73, 59, 25%); text-align: center; " | Draught of Resist Magic<br /><span style = "font-family: monospace;">00039E53<span> ...0 1px 1px 0; border-right-color: RGB(73, 73, 59); " | Resist '''15'''% of magic damage for '''60''' seconds.
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  • ...ottom: 1px solid RGB(73, 73, 59, 25%); text-align: center; " | Aversion to Magic<br /><span style = "font-family: monospace;">00073F56<span> ...0; border-right-color: RGB(73, 73, 59); " | Target is '''55'''% weaker to magic for '''30''' seconds.
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  • ...apparitions by 33 percent. Increases Entropy by 11 points. Increases Light Magic by 11. Raises {{sic|Entchaning}} by 11.
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  • ...s actually a powerful mage specializing in [[Enderal:Mage#Sinistrope|"wild magic"]], and that Andrasta owes her fame to the enchantment she places on her ar ...es her with "energies" for her magic, but also hides her practice of "wild magic". She is a self-proclaimed vigilante, and her preferred method of killing i
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  • *[[Enderal:The Disciplines of Magic - Entropy|The Disciplines of Magic - Entropy]]
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  • *Adept Book Light Magic * [[Enderal:The Disciplines of Magic - Entropy|The Disciplines of Magic - Entropy]]
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  • *Expert Book Light Magic
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  • * [[Enderal:Magic Symbol|Magic Symbol]] EN-Places-Dragon_Aerie3.jpg|The Magic Symbol
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  • ...ded in both mysteries and mist; long-forgotten and dilapidated, forbidden magic and its practitioners found a fertile ground upon which to thrive. If any
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  • *Fine Steel Helmet of Magic Resistance
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  • ...ple]] to [[Enderal:Sun Temple - Alchemist & Magic|Sun Temple - Alchemist & Magic]]<br/> Door in [[Enderal:Sun Temple - Alchemist & Magic|Sun Temple - Alchemist & Magic]] to [[Enderal:Ark, Sun Temple|Ark, Sun Temple]]<br/>
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  • ...by means of swimming through the water breach- leads to the room with a Magic Symbol. The traditional way of the place exploration, however, seems throug
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  • ..., room of the orphanage, but this time with [[Enderal:Vatyr|Vatyrs]] and a Magic Symbol nearby. * [[Enderal:Magic Symbol|Magic Symbol]]
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  • #REDIRECT [[Enderal:Sun Temple, Alchemy & Magic]]
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  • |name = Light Magic |image = EN-Combat-Light Magic-icon.png
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  • ...s visit to [[Enderal:Dijaam Onêlys|Dijaam Onêlys]]'s cell, Mendelus used magic to spawn a pouch with the key to Dijaam's shackles and an invitation pamphl
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  • *'''[[Enderal:Magic Symbol|Magic Symbol]]''' ...ch the drop jump. There are spikes below that you need to get over. The '''Magic Symbol''' is on the ground next to these spikes. The next room has more Fro
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  • ...d crystals from which they drew energy. The crystals served as sources for magic, light, and heat, as well as a source of energy for entire systems of trans
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  • ..., and tools, Moridan, a magician who gladly passes on his knowledge in the magic schools of Destruction, Alteration, and Illusion to others, or even sells t
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  • * Potentially fixed the issue that the Alchemy and Magic shop in the Sun Temple being locked.
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  • ...ng was created by the magic of [[Myar:Zoras|Zoras]], but a hero broke that magic. However, it will take years before the land becomes habitable again.
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  • ...nnorath again. He was more powerful than he and could control him with his magic. Together with the controlled Mannorath, he conjured a new demon army. In t
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  • ...] grew, he wanted to kill Zoras, but Zoras could control him with his dark magic. Along with him, Mannorath now summoned new demons against his will. But Ma
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  • ...or not at all. They are immortal by nature and gifted in the dark arts of magic, which is why most people in Myar-Aranath fear them. They come from the [[L * Unbearable (restore magic 1 - 2 points, permanent)
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  • Arlexia sells Magic Artifixes.
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  • *The spell "Magelight" uses now the correct magic effects in its variations.
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  • ...bit stronger than usual and will drop a sapphire in audition to the usual magic salt.
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  • ...armies of mortals, he brought the cold to Northforge through his elemental magic and makes the land nearly uninhabitable for us.
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  • ...is "The Bloodmoon". The reason for this change is unknown.</ref> With his magic, Malphas makes the land around Ark fertile, creating the modern-day river L ...ling the power of the Sun and breathing life back into death together with magic. Despite the other Arcanists' warnings, he committed himself to the project
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  • ...or Coarek]] and tried to maintain his position of power with comprehensive magic bans. In the south of the country, which was closed off after the South Pas ...owerful enemies. Only members of Barateon's guard were allowed to practice magic; violations were brutally punished. As the center of Narathzul Arantheal's
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  • ...that they reach up to the cloud cover and the city can only be reached by magic or Starships. It was the stronghold of the Light-Born and mankind often reg Inodan is an ancient place where powerful magic resides. The island already existed in past cycles and was the seat of the
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  • *"Magic-imbued Robe" is now craftable.
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  • ...l of 90 or higher as well as the master memorie [sic] of the corresponding magic school to learn this spell. <br /> ====Panacea ([[Enderal:Light_Magic|Light Magic]])====
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  • ...no longer interrupt the boss fight. The giant lost one can't be killed by magic or arrows before the bossfight starts.
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  • *Ring of Magic Resistance
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  • *Magic Potion (Standard) *Aversion to Magic (Cheap)
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  • ...s a panoramic view over the Frostcliff Mountains. A [[Enderal:Magic Symbol|Magic Symbol]] can be found here.
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  • *The bonus damage of the spell "Dreameater" now takes the magic resist into account as intended. *Fixed magic barriers.
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  • *Aeterna Gauntlets of Magic Winds
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  • *Fixed that many magic users weren't able to cast the spells assigned to them, including some ques *Fixed missing texture of the Dark Keeper Affinity in the active magic effect menu.
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  • |[[File:Magic symbol22.jpg|left|thumb|15x15px]][[Nehrim:The Path of the Gifted]] |[[File:Magic symbol22.jpg|left|thumb|15x15px]][[Nehrim:The moon sheep|The Moon Sheep ]]
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  • ...y to enter the Palace, using the Crystal Taranor gave you will fire a huge magic projectile from one of his recently finished catapults into Erothin and dis ...myself near the palace gate and make the crystal he gave me glow. Then the magic projectile from Cahbaet will cause some uproar.
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  • *[[Nehrim:Armour Sets|Magic Winds Hood]]
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  • '''Magic Items'''
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  • *[[Nehrim:Magic Items|Teleport Rune]] *[[Nehrim:Magic Items|Lesser Soul Gem]]
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  • | style="border-color: rgb(204, 153, 102);"|'''Available Magic Ranks I - '''for being able to use spells level 1 | style="border-color: rgb(204, 153, 102);"|'''Available Magic Ranks II -''' for being able to use spells level 2
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee, Magic
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
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  • At the start of each round, you will find a number of Tower Creators and Magic Tower Creator Gold in the large vault. At the end of each round, new towers *[[Nehrim:Magic Runes|Rune Summon Zombie (Rank I)]]
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  • ...heritance. The mages made him an offer he could not refuse: they used dark magic to transform Cedric's body. He became immortal. Cedric then returned to the ...e Mages at the Sanctum. My wounds are too great to be healed with ordinary magic. I must dare the dangerous journey through the forest. It was a mistake to
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  • | style="text-align: center;"|[[File:Magic.jpg]] | style="text-align: center; background-color: rgb(230, 212, 172);"|Melee/Magic
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  • Type of Attack: Melee, Magic
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
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  • *Melee/Magic - [[Spells|Blizzard (Level III)]] *Magic Shield (Level II)
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  • *[[Nehrim:Armour Sets|Magic Winds Hoods (Magic Winds)]] *4 [[Nehrim:Magic Items|Arcane Stone]]
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  • Back to [[Nehrim:Magic]] '''Alchemy''' is one of the seven skills of magic in Nehrim and like in Oblivion it falls under the attribute of intelligence
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  • Back to [[Nehrim:Magic]] > [[Nehrim:Items]]
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  • Back to [[Magic]] |'''Resist Magic'''
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  • *[[Nehrim:Magic Symbols|Magic Symbol]] *[[Nehrim:Magic Items|Impure Ice Sapphire]]
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  • ==Almanac about Magic== ...at they don't fall apart. Magic can be used when a fraction of this arcane magic is deducted which then flows through the body of the mage. Because the ener
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  • Back to [[Nehrim:Side Quests|Side Quests]] > [[Nehrim:Magic|Magic]] > [[Nehrim:Items|Items]] ...nt places of Nehrim. The more of these books I read, the more and stronger magic incantation I can perform.
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
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  • '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
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  • *[[Nehrim:Magic Symbols|Magic Symbol]] , inside the [[Nehrim:Apple Horn Yard#Apple Horn Yard, Dwelling To
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  • '''Magic Items''' *[[Magic Runes|Rune Summon Skeleton (Rank I)]]
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  • '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...he magic, the prohibition of the gods notwithstanding. forbidden indecency magic say that the gods and the Paladins, shameful and on pain of death. Because
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • | style="text-align: center;"|[[File:Magic.jpg]] | style="background-color: rgb(230, 212, 172); text-align: center;"|Magic: Fire / Frost
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic-Shock
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic/ Shock
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  • ...s of The Order founded by [[Nehrim:Merzul]]. It is an ideal place to train magic as the arcane forces concentrate here. The teachers at the Arcane Sanctum t
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  • '''Magic Items''' *[[Magic Items|Greater Soul Gem]]
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]] *[[Almanac about Magic]]
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  • ...but this name is not correct. A sanctum is a building used for controlling magic. The term has derived from the fact that the largest sanctum in Nehrim is a
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  • *Powerfull Battlemage with Frost magic attack. Can heal herself. *Melee/Magic-Frost
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  • Type of Attack: Melee/Magic
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  • *Melee/Magic
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  • Type of Attack: Magic
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  • Type of Attack: Melee/Magic
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  • *Magic Shield (Level I)
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • Arantheal was lifted up a few metres by Arkt's magic, the magical threads around him held him in iron cuffs.<br />
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  • [[Magic Symbols|Magic Symbol]]
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  • Oblivion 2010-12-10 17-22-07-16.jpg|Magic Winds set *Magical - means that one or more pieces of the armor have magic attributes, no set bonuses
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  • ...Races|the Star People]]. He explains that the Aeterna had the advantage of magic but that somehow the Star People prevailed over them. Gervasius is interest ...he [[Nehrim:North Wall]]. Search the west side of the North Wall to find a Magic Symbol.
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic/Shock
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  • ====Find Magic Portal==== ...ou go over a bridge and enter a structure, inside which you will find a '''Magic Portal.''' Go through the portal.
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  • |Affects your total magica and magic use.
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | style="width: 250px; text-align: center;"|[[Ingredients#B|Bonemeal.]], [[Magic Items|Arcane Stone]]
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  • '''Magic Items''' *[[Magic Items|Impure Arcane Emerald]]
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  • '''Magic Items''' *[[Nehrim:Magic Items|Teleport Rune]]
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  • *[[Nehrim:Magic Symbols|Magic Symbol]] *Mound with [[Nehrim:Magic Runes|Rune Blessing of Resistance (Level I)]], 8 Gold and Bones
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  • Books, Spells, Magic Items, Potions .../>Soul Trap (Level I)<br />Mirror (Level I)<br />Mana Sink (Level I)<br />Magic Mirror (Level I)<br />Telekinesis (Level I)
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  • *[[Nehrim:Magic Items|Common Soul Gem]]
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  • ...s he focuses his actions on undermining The Order, first by enforcing anti-magic laws and ultimately by attacking [[Nehrim:Arcane Sanctum|Arcane Sanctum&nbs ...ds every magic user as a potential threat to his rule. His actions against magic-users triggered the appearance of [[Nehrim:Renegate Mages]] in the Middlere
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  • ...itators. He had been presented to the public as a traitor who had mastered magic and wanted to destroy the whole town, in order to prevent unrests and riots
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  • ...itators. He had been presented to the public as a traitor who had mastered magic and wanted to destroy the whole town, in order to prevent unrests and riots
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  • Powerfull Battlemage with Frost and Fire magic attack. Can cast invisibility. *Melee/Magic-Fire
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
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  • ...he chancellor they were forced to leave on account of Bararteon's new law (magic prohibition). Since then, the mages turned hostile towards anyone who does | style="text-align: center;"|[[File:Magic.jpg]]
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  • [[Magic Symbols|Magic Symbol ]]
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  • '''Magic Items''' *[[Nehrim:Magic Items|Common Soul Gem]]
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  • '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • *[[Magic Items|Impure Topaz of Intelligence]]
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  • ...tamination Eltridor reached our village, we changed us to what we are now. Magic, stunted monster.
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  • *Resist Magic 5 %
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  • *[[Magic Items|Grand Soul Gem]]
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  • | style="text-align: center;"|[[File:Magic.jpg]] *[[Magic Items|Greater Soul Gem]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] *Resist Magic 30 %
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee, Magic (Paralyze)
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] *[[Jewelry|Ring of Magic Resistance]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/ magic(fire damage)
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  • '''[[Magic Winds set|Magic Winds Boots]]''' (Magic Winds)
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  • '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...him ended up as a giant ice cube. Sounds like I'd better prepare some fire magic before I make my way into his territory.
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  • '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • *[[Nehrim:Magic Symbols|Magic Symbol]] Magic Items
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  • Books, Ingredients, Magic Items, Miscellaneous, Spells
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  • Books, Ingredients, Magic Items, Potions, Miscellaneous, Spells
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  • Books, Ingredients, Magic Items, Miscellaneous, Spells
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  • Books, Ingredients, Magic Items, Miscellaneous, Spells
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  • *[[Nehrim:Magic Items|Impure Topaz of Intelligence]]
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  • *[[Nehrim:Magic Items|Teleport Rune]] (first room on top of dividing wall) *[[Nehrim:Magic Items|Rune Fire Bite (Rank III)]] (same place as Teleport Rune)
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  • ...find it difficult to storm the city. Unlike in the Middlerealm, the use of magic is not banned. When you first enter the realm of the North the city of Cahb
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic/Ranged
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  • '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • *[[Nehrim:Magic Symbols|Magic Symbol]] '''Magic Items'''
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  • '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • *[[Nehrim:Treasure hunting|Mound]] with [[Nehrim:Magic Runes|Rune Enlightenment (Rank III)]], Lockpick. Quill, Clay Goblet and bon
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  • '''Magic items''' *[[Nehrim:Magic Items|Teleport Rune]]
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  • Magic Items *[[Nehrim:Magic Runes|Rune Fireball (Rank III)]]
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  • ...found inside explains the large number of bright crystals and creatures of magic. *[[Magic Symbols|Magic Symbol]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic-Fire
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  • *[[Magic Symbols|Magic Symbol]]
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  • *Sack with [[Nehrim:Magic Items|Greater Soul Gem]]
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  • '''Magic Items''' *2 [[Nehrim:Magic Items|Teleport Rune]]
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  • '''Magic Items''' *[[Nehrim:Magic Items|Teleport Rune]]
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  • Weakness to Magic 5 Pts |Resist Magic 3%
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  • *'''[[Nehrim:Magic Symbols|Magic Symbol]]'''
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] ...creatures are people that are transforfed into this nasty being due to the Magic contamination.
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  • Small village with two houses, destroyed by magic contamination. The explorable house Fisherhouse (Nehrim:Fisherman house|Fis
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  • '''Magic Items''' *[[Nehrim:Magic Items|Greater Soul Gem]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|melee/magic
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  • *[[Nehrim:Magic Symbols|Magic Symbol]] '''Magic Items'''
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  • ==Creatures of Magic== *[[Nehrim:Magic Light]]
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  • *[[Nehrim:Magic Items|Impure Topaz of Intelligence]] *[[Nehrim:Magic Runes|Rune Fire Shield (Rank I)]]
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  • |Armour, Magic Symbols. |Magic Symbol, crafting.
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  • *Use of Magic in a city or town in the Middlerealm during the Magic Prohibition After you and Naratzul Arantheal kill Barateon, the Magic Prohibition should be removed.
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  • *[[Nehrim:Magic Items|Teleport Rune]] (which you should use to teleport back to the [[Nehri
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic-Fire
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  • *Large Chest with [[Nehrim:Magic Runes|Rune Silence (Rank IV)]], Diamond and 45 Gold *Large Chest with [[Nehrim:Magic Items|Teleport Rune]] and 45 Gold
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic -Shock
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  • *Resist Magic 5%
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  • *Resist Magic 4% *Resist Magic 5%
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  • ...br />Fortify Life Energy 15 Pts<br />Fortify Heavy Armor 2 Pts<br />Resist Magic 5% | colspan="4" style="text-align: left;"|Resist Magic 5%<br />Fortify Strength 3 Pts<br />Fortify Block 5 Pts
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic-Fire
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  • ...s why he expects you to join his army first; as he is in desperate need of magic users. Lately, he lost contact with some troops in the woods. The quest to ...he chest there will be another note and a quill. The quill emits a strange magic glow. The correct answer to the task given is : 'Write with the pen 'Ebru C
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  • *[[Nehrim:Magic Runes|Rune Frost Arrow (Rank III)]] *[[Nehrim:Magic Runes|Rune Blessing (Rank II)]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • *[[Nehrim:Magic Items|Arcane Stone]] *[[Nehrim:Magic Runes|Rune Shock Shield (Rank II)]]
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  • '''Magic Items''' *[[Nehrim:Magic Items|Common Soul Gem]]
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  • ...sword I documented my findings about the soul blades, arms full of ancient magic.
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
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  • | style="text-align: center;"|[[File:Magic.jpg]] | style="text-align: center;"|[[File:Magic.jpg]]
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  • ...ic phases which run through the fabric of the world. This allows much more magic to be used than usual. The dwarves in the north are familiar with this tech ...ed the workers in the mine. No one should enter it any more. I have laid a magic curse upon the workers, taking away their peace in death. I had to create i
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] ...wspan="1" style="width: 31px; text-align: center;"|Resistance to frost and magic
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  • |Magic Contamination
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  • ...n exodus of Treomar's residents over the North Pass, you have to seal this magic door in a way that it is impossible to open it without the key. This keeps
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  • *Melee/Magic (Invisibility)
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • *[[Nehrim:Magic Symbols|Magic Symbol]]
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  • Magic Items *3 [[Nehrim:Magic Items|Petty Soul Gem]]
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  • *[[Nehrim:Ingredients|Magic Contaminated Meat]] dropped by Magically Contaminated Zombie. *[[Nehrim:Magic Runes|Rune Frost Arrow (Rank IV)]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] *[[Magic Runes|Rune Blinding Flash (Rank V)]]
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  • *[[Almanac about Magic]]
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  • *[[Nehrim:Magic Items|Common Soul Gem]] *[[Nehrim:Magic Items|Greater Soul Gem]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 31px; text-align: center;"|Resist magic 5%. Resist Shock 100%
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic-Frost
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  • ...he Fence Door there is a small room with one hostile mage. You can get the Magic Symbol when you leave the Forge through the exit behind the boss. '''Magic Items'''
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic
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  • Weapons, Armors, Books, Apparatus, Clothing, Ingredients, Miscellaneous, Magic Items, Potions '''Scrolls'''<br />Scroll of Craft (Easy)<br />Scroll of Magic Susceptibility (Easy)<br />Scroll of Reflex Spell (Easy)<br />Scroll of Str
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  • Abandoned village with locked houses.The population was infected by Magic contamination and transformed in monsters and persecuted by Ostians templar
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • *[[Nehrim:Magic Symbols|Magic Symbol]] *[[Nehrim:Magic Items|Topaz of Agility]]
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  • *[[Nehrim:Mage's Cave]] - a magic sanctuary in Eorthin. ...age Law). However, acting against the law (at least once) will earn you a 'Magic Prohibition' [[Achievements|achievement]].
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  • *[[Magic Symbols|Magic Symbol]] Magic runes
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  • '''Magic Items''' *[[Nehrim:Magic Items|Teleport Rune]]
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  • ...ehrim:Erothin, Big Fatmer's Farmhouse|Erothin,&nbsp; Big Farmer's House (Magic Symbol, Lockbox 2221 key)]]
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  • Exavation Site01.jpg|Grave with Magic Symbol ...ying just northeast of the central flat cover stone, upon which is lying a Magic symbol.
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  • ...ack. He said the lower level of the mine was pollute in a magical way. The magic down there has changed everything and that has to be the reason why the min
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  • | style="text-align: center;"|[[File:Magic.jpg]] | style="text-align: center; background-color: rgb(230, 212, 172);"|Melee / Magic-Shock
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | style="width: 250px; text-align: center;"|[[Magic Items|Impure Arcane Emerald,]] 14 Gold
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  • *[[Nehrim:Magic Symbols |Magic symbol]] can be found at the bottom of the keep, guarded by a demon. In pla *[[Nehrim:Magic Items|Impure Arcane Emerald]] (On Faldrin Demon)
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  • *[[Magic Items|Lesser Soul Gem]] *[[Magic Items|Petty Soul Gem]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic-Shock
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  • *Melee/Magic-Frost
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  • Weapons, Armors, Books, Apparatus, Clothing, Ingredients, Miscellaneous, Magic Items, Potions '''Magic Items'''
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  • *Melee/Magic
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  • *[[Nehrim:Magic Symbols|Magic Symbol]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | style="width: 250px; text-align: center;"|[[Magic Items|Fire Ruby]], [[Ingredients#F|Fire Salt]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic-Fire
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | style="width: 250px; text-align: center;"|[[Ingredients#F|Fire Salt]], [[Magic Items|Fire Ruby]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic- Fire
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  • ..., but they are unaggressive. At the end of the cave is a Magic Symbol, the Magic Winds Staff, a chest with a Necklace of Accuracy, a few potions, a Berserke *[[Nehrim:Magic Symbols|Magic Symbol]]
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  • *[[Nehrim:Magic Symbols|Magic Symbol]] *[[Nehrim:Armour Sets|Magic Winds Hoods (Magic Winds)]]
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  • ...ed the affected area with the workers in it. Some had started to drink the magic water. Then they neither slept nor ate anything. It is almost uncanny.I've
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  • ...ic Items|Teleport Rune]] - requires 1 [[Magic Items|Arcane Stone]] and 1 [[Magic Items|Soul Gem]] (any) (+50 EP) ...obber]] - requires 1 [[Crafting Tools#Materials|Iron Ingot]] (bar) and 1 [[Magic Items|Small Soul gem]] (+15 EP)
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  • *[[Nehrim:Magic Items|Greater Soul Gem]] *[[Nehrim:Magic Items|Greater Soul Gem]] [[Ammunition| ]](on Osama)
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  • *[[Magic Symbols|Magic Symbol]] *[[Magic Items|Grand Soul Gem]]
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  • [[File:Magic Symbol in Fort Sildren.jpg|thumb|245x245px|A Magic Symbol in one of the Rooms]] *[[Nehrim:Magic Symbols|Magic Symbol]]
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  • ...outlaws. Downhill the fort is a [[Tower behind Suran Fortress|tower]] with Magic Simbol. *[[Magic Items|Life Ruby]]
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  • '''Magic Items''' *[[Magic Runes|Rune Summon Lich (Rank IV)]]
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  • Aman-Magic Symbol.jpg|Magic Symbol ...s the boss. He is a strong opponent (Level 35, Health 350) but without any magic powers. He carries a lot of useful items and his armor (Master Thief Armor)
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  • *'''[[Nehrim:Magic Items|Topaz of Strength]]''' *'''[[Nehrim:Magic Items|Petty Soul Gem]]'''
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  • *[[Nehrim:Magic Items|Teleport Rune]] *[[Nehrim:Magic Items|Common Soul Gem]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic - Frost
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | style="width: 250px; text-align: center;"|[[Ingredients#F|Frost Salts]], [[Magic Items|Ice Sapphire]]
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  • A powerful mage. He uses Frost magic based attacks and can heal itself. Type of Attack - Magic
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  • '''Magic Items''' *3 [[Nehrim:Magic Items|Arcane Stone]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] *Resist Magic 30%
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  • ...e="background-color: rgb(204, 204, 204); text-align: center;"|'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...="background-color: rgb(204, 204, 204); text-align: center;" |'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...e="background-color: rgb(204, 204, 204); text-align: center;"|'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]] [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • '''Magic Items'''<br />Teleport Rune '''Magic Items'''
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  • '''Magic Items''' * [[Nehrim:Magic Items|Topaz of Strength]] (on Fallen Mage)
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  • '''Magic Items''' *[[Nehrim:Magic Items|Pure Topaz of Willpower]]
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  • *[[Nehrim:Magic Items|Grand Soul Gem]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] *Resist Magic 30 %
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/ Magic(Paralyze)
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  • *[[Nehrim:Magic Runes|Rune Frost Arrow (Rank III)]] *[[Nehrim:Magic Runes|Rune Shock Shield (Rank I)]]
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  • [[File:Magic symbol22.jpg|left|thumb|25x25px]] *Stone coffin with [[Nehrim:Magic Items|Teleport Rune]] and 15 Gold
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]] ...="background-color: rgb(204, 204, 204); text-align: center;" |'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...="background-color: rgb(204, 204, 204); text-align: center;" |'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...="background-color: rgb(204, 204, 204); text-align: center;" |'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...="background-color: rgb(204, 204, 204); text-align: center;" |'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]] ...="background-color: rgb(204, 204, 204); text-align: center;" |'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...="background-color: rgb(204, 204, 204); text-align: center;" |'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...e="background-color: rgb(204, 204, 204); text-align: center;"|'''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • *[[Nehrim:Magic Symbols |Magic symbol]] *[[Nehrim:Magic Items|Arcane Stone]]
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  • *[[Nehrim:Magic Symbols|Magic Symbol]]
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  • ''"Your mind protects us against the further corruption of magic.<br/>''
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • *Melee/Magic-Fire [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • *Melee / Magic (Frost) [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]] [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic.Shock
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  • '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • ...spirit lives on. His spirit protects us against the further corruption of magic. His light is the light of humanity - as long as we keep faithful to him, i
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  • *[[Nehrim:Magic Items|Arcane Emerald]] (on Korius the Lonely)
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  • *[[Nehrim:Magic Items|Arcane Stone]] *[[Nehrim:Magic Items|Teleport Rune]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] *Resist Magic 30 %
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  • *Resist Magic 30 % | style="width: 31px; text-align: center;"|[[File:Magic.jpg]]
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • |[[ Unique Helmets/Hoods#Hood of Magic Storms|'''Hood of Magic Storms''']] *Resist Magic 5%
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  • '''Magic items''' *[[Nehrim:Magic Items|Pure Topaz of Strength]]
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  • *6 [[Nehrim:Magic Items|Arcane Stone]] *[[Nehrim:Magic Items|Teleport Rune]]
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  • Verborgene Tempelanlage Inside Magic Lock.jpg|Magic Lock Combination *2 [[Nehrim:Magic Items|Teleport Rune]]
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]] [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • *Magic Shield (Level II) / Absorb Magic 10%
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] ...pan="4" rowspan="1" style="width: 31px; text-align: center;"|Resistance to magic 10%
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  • ...r world has an edge, a border with something totally out of our world. The magic energy there is extremely strong. Whatever crosses the border and reaches t ...lso find a [[Nehrim:Helmets|Seraphim Helmet]] and a [[Nehrim:Magic Symbols|Magic Symbol]]. Walk over to the chamber (on the footbridge) and face a [[Nehrim:
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • '''House of the Mage Council''' is a two-storey magic shop with a dining room and a few mages' quarters on the second floor locke [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • glowing magic item in the centre.   *[[Gogorn the Mystic]] - Weapons, Books, Miscellaneous. Spells, Magic Items, Potions
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  • You can find a teleporter platform and a [[Magic Runes|Rune of Teleport Castle Darlan]] in your private chambers
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  • ...rates his research in the mountain ravine behind the fortress. We need his magic to grow the trees around the village again.<br /><br />
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • | style="text-align: center;"|[[File:Magic.jpg]] The Eliath is manifested as a form of Magic Light. Encountered in [[The Heart of the World]], it is not aggressive and
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  • Magic Contaminated Meat † *Resist Magic
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  • *[[Nehrim:Magic Symbols|Magic Symbol]]
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  • ...t a magical barrier had been set up by the Gods around his cell so that no magic could be used. In order to free him it will be necessary to kill the seraph ...s an idea of how to get in touch with Narathzul Arantheal. He told me of a magic silver plate, which is located in the ruins of Stormwend in the country of
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  • *Magic
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  • *[[Nehrim:Magic Items|Impure Topaz of Fatigue]]
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  • '''Magic Items''' *[[Nehrim:Magic Runes|Rune Summon Arcane Golem (Rank VI)]]
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  • *[[Nehrim:Jewelry|Silver Necklace of Magic Aide]] *[[Nehrim:Magic Symbols|Magic Symbol]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic-Shock
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  • ==Magic Items== *[[Nehrim:Magic Runes|Magic Runes ]]
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  • Magic (Fire). Can heal herself. *Jagal's Shield - resist Magic 50%
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  • *[[Nehrim:Magic Runes|Rune Midnight Sleep (Rank II)]] (on one Guard)
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  • *Absorb Magic 4 % ! scope="row" style="text-align: left; width: 90px;"|Band of the Magic Crusher
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  • ...ealm, owing to the fact that the border pass there is less stringent since magic has contaminated the whole area. Callisto will also handle the Temple guard
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  • ...can jump up and reach the potions), and one of the [[Nehrim:Magic Symbols |Magic Symbols]]. The other leads back to the Shadow Song mine interior, which is [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • *Melee/Magic/Fire-Ice damage *Reflect Magic 5%
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  • [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • Karick will reward you with the enchanted red stone from the helmet ([[Nehrim:Magic Items|Impure Fire Ruby]]). [[File:Magic symbol22.jpg|left|thumb|15x15px]]
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  • | style="text-align: center; width: 31px; "|[[File:Magic.jpg]] *[[Magic Items|Life Ruby]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic - Fire
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  • '''Other '''(Magic Symbol, Teleport Runes, Arcane Stones, Textbooks, Enchanting Stones, Soul G
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • | colspan="2" style="width: 40px; text-align: center;" |Ranged, Magic (Paralyse) | colspan="2" style="width: 40px; text-align: center;" |Ranged, Magic (Paralyse)
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] The Level 35 Kobolt use also magic shock attack and has the following abilities:
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  • Ingredients, Spells, Magic Items, Potions '''Magic Items'''<br />Arcane stone<br />Teleport Rune
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  • *'''[[Nehrim:Magic Runes|Rune Healing Spark (Rank II)]]''' *'''[[Nehrim:Magic Runes|Rune Flash Heal (Rank III)]]'''
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  • *Melee/Magic - [[Spells|Fire Bite (Rank II)]]
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  • '''[[Nehrim:Magic Symbols|Magic Symbol]] '''
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  • | style="width: 180px;"|[[Magic is not evil!]] *Magic forbidden
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  • ==Random Magic Items 1== | style="text-align: left; vertical-align: top;"|Ring of Magic Resistance<br />Ring of Stamina<br />Ring of Steel Fist<br />Ring of the Hu
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  • *[[Magic Runes|Rune Arcane Discharge (Rank III)]]
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  • ...erius' chest''' with '''[[Keys|Bank-Lockbox Key: 2122]]''', Clay Tankard,[[Magic Runes| '''Rune Fire Arrow (Rank V)''']], Cloth. Inkwell, Quill and 34 Gold
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  • *[[Magic Symbols|Magic Symbol]] '''Magic Items'''
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] Has the Ability '''Resist magic:'''
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic - Frost
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  • |'''[[Armour Sets#Magic Winds set|Magic Winds Boots]]''' | style="width: 100px;"|Part of the Magic Winds Set.
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  • *Melee/magic/Fire damage *Reflect Magic 5%
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Magic
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  • | style="width: 170px;"|[[Almanac about Magic]]
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  • The Erothin Mage's Cave is a magic sanctuary in the city of [[Nehrim:Erothin]] . Books, Ingrendients, Apparatuses, Spells, Magic Items, Potions, Miscelaneous
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  • | style="text-align: center;"|[[File:Magic.jpg]] | style="text-align: center; width: 205px;"|Melee/Magic
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  • ==Magic== |'''[[Nehrim:Almanac of Conjuration]]''' - Books that allows raising [[Nehrim:Magic Overview#Conjuration|Conjuration]]
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  • Back to [[Nehrim:Items]] > [[Nehrim:Magic]] [[Category:Magic]]
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  • [[File:Magic_Light.jpg|thumb|300px|Magic Light]] | style="width: 31px; text-align: center;"|[[File:Magic.jpg]]
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  • [[Nehrim:Magic|Magic ]] ==Types of Magic==
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  • See also [[Nehrim:Magic]] ..., Nara's House, Alchemy and Illusions]], [[Malogos' Magic|Ostian, Malogos' Magic]]
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  • ==Magic Symbols== ...pen world. There is a statistic in the player journal that tracks how many magic symbols have been collected during a playthrough.
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  • Magic Winds |'''Magic Winds Hood'''
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  • ==Magic Winds set== | style="background-color: rgb(255, 204, 153); width: 160px;"|'''Magic Winds Hood'''
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  • [[Magic]]
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  • | style="width: 31px;"|[[File:Magic.jpg]] | colspan="2" rowspan="1" style="text-align: center;"|[[Ingredients|Magic Contaminated Meat]]
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  • | style="text-align: center;"|[[File:Magic.jpg]] | style="text-align: center; background-color: rgb(230, 212, 172);"|Magic: Fire Damage 35-40 Pts
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  • A Magic shop situated in main street of [[Nehrim:Cahbaet]]. It consist of ground fl *[[Magnus]] - Weapons, Books, Miscellaneous, Spells, Magic Items
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  • ...oul Trap (Level III)<br />Mirror (Level II)<br />Mana Sink (Level II)<br />Magic Mirror (Level II)<br />Telekinesis (Level II) ...oul Trap (Level V)<br />Mirror (Level III)<br />Mana Sink (Level III)<br />Magic Mirror (Level III)<br />Telekinesis (Level III)
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  • ...color: rgb(255, 255, 255); text-align: center; height: 40px;"|'''Malogos' Magic''' | colspan="2" style="text-align: center;"|[[File:Malogo's Magic.jpg|centert|humb|260px]]
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  • Merchant and trainer in Restoration and Destruction. Owner of [[Malogos' Magic]] shop.
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  • '''Magic Items''' *4 [[Magic Items|Arcane Stone]]
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  • '''Magic Items''' *4 [[Nehrim:Magic Items|Arcane Stones]]
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  • *Resist Magic 4%
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  • Mctmagicsymbol.jpg|Magic Symbol *[[Nehrim:Magic Symbols|Magic Symbol]]
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  • | style="width: 31px; text-align: center;"|[[File:Magic.jpg]] | colspan="4" rowspan="1" style="width: 30px; text-align: center;"|Melee/Magic-Frost
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